1. Ravager
  2. News

Ravager News

Ravager Soundtrack now available!

It’s here! Whether you want to chill to Marina Montague’s soothing dragonsong, groove to Exo Spectra’s dark electronic arrangements, enjoy Emery Aylar’s delicate piano work, or spiral into infinity with Maya Fae’s guest track for Malice, the Ravager Soundtrack has you covered. All of our musicians and singers did a great job creating the soundscape for the game, and it’s a pleasure to share it with you all.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

Exo Spectra will be hosting a special livejam on our Discord server at 14:00 UTC on Sunday 28th to celebrate the album launch, and I hope you can join us then.

Podcast: Why Are We Attracted To Monsters?

I was recently contacted by Annie from SPG - she wanted to record a podcast about monstrous love, and was looking for a guest speaker for the episode.

Naturally, I caved into the temptation! So if you would like to listen to me nerd out with her about Greek mythology, Jungian psychology, and a whole bunch of monster lovin' games, you can do so here:

[previewyoutube][/previewyoutube]

State Of The Realm: April

I’m back! It’s been a difficult couple of months for me; Corona-chan hit me particularly hard this time around. Fortunately, we have an excellent team, and they have kept everything in motion in my absence (and while I’ve been catching back up) - something I am extremely grateful for.

Now that things are back to normal, let’s have a look at what’s coming up. The first piece of news is that we have our soundtrack coming out later this month! This has been requested for ages and I’m very glad to finally get it sorted. You’ll finally be able to chill out to Marina Montague’s beautiful voice, or bop to Exo Spectra’s insane beats. We have a launch party planned for the 28th April on our Discord server, if you’d like to come along and listen to them jam together live for the first time.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

You might have noticed that our lead writer Mattrex has been very quiet this year. That’s because he’s been working on Act V Chapter Two, which is now starting to be fed into the vast editing/coding/playtesting machine. It’s already an easy hundred thousand words long, and will get bigger still before we’re done. Despite my virological woes, I still very much want to get Chapter Two out this summer, and I will be prioritising that work going forward.

Which is not to say you won’t have anything to enjoy in the months between! Our lead editor DoItToJulia and her team are busy filling out the remaining pieces of Act V Chapter One - Balthorne, Eburon, Mother, and Zizeryx. Our scene artist Lubbio is remastering his oldest work to bring it up to his (impeccable) modern standard. Our sound squad under HereToHelp is working on a fresh mountain of voice acting. And Exo Spectra is working on even more new music!

So thank you, all you who support the game. With your help we’ve been able to build a little studio that’s able to leap forward in many directions at once, even when I’m out of the picture. And that’s humbling, in a really nice way.

[previewyoutube][/previewyoutube]

Get the Ravager Soundtrack!

The Ravager soundtrack will launch on 26th April, in two weeks! It features all variations of the Dragonsong composed and sung by our voice actress Marina Montague, the electronic suites created by Exo Spectra and arranged by GreyScale, and the guest compositions by Emery Aylar and Maya Fae.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

Picking up a copy is an excellent way to show your appreciation for the many talented musicians who contributed to Ravager's soundtrack, and give them your financial support. Wishlist your copy now!

Version 5.1.7, Masters & Remasters

Dev Notes
  • Thank you for all your well wishes! After a slightly rocky recovery, I am back at my desk again.
  • Thanks also to Tosk, and to the rest of the team, for getting last month’s update out whilst I was unwell.
  • MVP of this build is Lubbio, for the exceptional quantity and quality of art he has prepared for this build.
Act V Features
  • Horde: Eburon and the wolfmen can now be visited in Act V (collab with DoItToJulia).
Act I-IV Features
  • Dynamic: Valzira's visit from Issa will play out differently if she is pregnant and/or broken.
  • Dynamic: Valzira can now be gifted to Malagar after she has been broken (two variants).
  • Art: A lay that Chanwe will remember for the rest of her life (three images, Lubbio).
  • Art: Retouched art for Chanwe’s on-top scenes (five images, Lubbio).
  • Art: Issa’s volunteering for Malagar’s experiment, and the ensuing celebration (ten images, Lubbio).
  • Art: Mina’s unconscious scene at the end of her breaking (four images, Lubbio).
  • Art: Remastered art for Mina’s forceful scenes (four scenes, twenty images, Lubbio).
  • Art: Remastered art for Naho’s defeat and external climax in the wildlands (four images, Lubbio).
  • Art: Valzira’s gifting to Malagar now has broken variations (eighteen images, Lubbio).
  • Art: Remastered images for Valzira’s oral scenes (four images, Lubbio).
  • Art: Issa’s character art, nude variant (Irrelevant Art).
  • Art: Nude emotes for Issa (six images, Irrelevant Art).
  • Art: Mina’s broken character art has been retouched for consistency (Irrelevant Art).
  • Animation: Animated sprites for nude Issa (eight clips, Amon Ra).
  • Animation: Happy animated sprites for Issa’s other forms (two clips, Amon Ra).
  • Animation: Animated sprites for broken Mina (X images, Amon Ra).
  • Music: Maelys now has her own suite, featured during the showdown at the end of Act III (Exo Spectra).
  • Sound: A remastered set of gorey sound effects (GreyScale).
  • Gallery: Chanwe’s “Eulogy” scene has been added to the gallery.
  • Gallery: Issa’s “We Can Rebuild Him” scene has been added to the gallery.
  • Gallery: Valzira’s “Anomalous Materials” scene will ask whether Valzira is pregnant and/or broken when you access it.
Tweaks
  • Sound direction for Chanwe’s death scenes has been improved.
  • Some of Eburon’s early dialogue has been tweaked to more clearly project the tribe’s internal tensions (collab with DoItToJulia).
  • Enid’s Act V interactions have had their script retouched in a few places for better reading (collab with Mattrex).
  • Issa’s emotes are more consistently apt for their situation.
  • Malagar’s introduction VA has had its audio rebalanced.
  • Malagar’s experiment on Issa is now sound-directed.
  • Malagar’s suggestion to ‘top Valzira up from the other end’ during Anomalous Materials is now a suggestion, not a rule.
  • Undoodle’s lair background art has been regraded to better match our overall aesthetic.
  • Valzira may no longer be released in Act V if you are playing in Power Fantasy mode.
  • The code in Valzira’s gifting to Malagar has been improved. Preexisting saves made midway through this scene may be disrupted.
Fixes
  • Darja does not have more than one right arm to feed you during her Happy Meal scene.
  • Malagar’s Gallery scenes have been restored to functionality.
  • Malagar’s experiment on Issa no longer has a time-travel element, if undertaken in Act IV.
  • The dragon won’t repeat himself when giving waifus to the wolfmen.
  • The infernals will no longer start at zero Morale if you give them Heloise. For realsies this time.
  • The regent is now properly marked as being captured at the end of Act IV, if you decide to do so.
  • Stat increases will not appear when accessing scenes through the Gallery.
  • Numerous typos have been corrected.
  • And everything caught during playtesting. Thank you, playtesters!