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Ravager News

Version 5.2.5, Sisters & Resisters

[p]Dev Notes[/p]
  • [p]The new Ravager: Moon-Friendly Edition is available to wishlist now. Of interest to streamers, enjoyers of less explicit dragon fiction, and our friends in Germany or China.[/p]
  • [p]As I mentioned in my State Of The Realm post, I recently discovered that I have ADHD, and I have started treatment. It’s going well! I am rapidly accelerating back up towards full productivity. Thank you for all your advice and encouragement![/p]
  • [p]MVP of this build is Lubbio, for his truly spectacular array of new scene art.[/p]
[p]Act V Features[/p]
  • [p]Dynamic: Sabetha and Inej’s Chapter One dialogue is adapted if they are broken (collab with DoItToJulia).[/p]
  • [p]Dynamic: The ‘Sabetha Special’ plays out differently if Sabetha and Inej are broken (collab with DoItToJulia).[/p]
  • [p]Art: Chia cleans up Boof’s mess (five images, Lubbio).[/p]
  • [p]Art: Knight Maelys performs a bridging action (three images, Lubbio).[/p]
  • [p]Art: Mina is made to relax(?) by the dragon (four images, Lubbio).[/p]
  • [p]Art: Broken Mina, while pregnant, fulfils her collateral obligations (six images, Lubbio).[/p]
  • [p]Animation: Killtoy Maëlys gives you a hand, animated (2 variants, 16 animations, Amon Ra).[/p]
  • [p]Animation: Killtoy Maëlys receives her orders orally, animated (2 variants, 16 animations, Amon Ra).[/p]
  • [p]Animation: Knight Maëlys becomes a decorated soldier, animated (8 animations, Amon Ra).[/p]
  • [p]Gallery: Chia’s “Cleanup On Aisle Three” scene has been added to the Gallery (Tosk).[/p]
  • [p]Gallery: Maelys’s “Bridging Action” scene has been added to the Gallery (Tosk).[/p]
  • [p]Gallery: Mina’s “Can I Talk To You In My Office?” scene has been added to the Gallery (Tosk).[/p]
  • [p]Gallery: Mina’s “Collateral Obligations” scene has been added to the Gallery (Tosk).[/p]
[p]Act I-IV Features[/p]
  • [p]Scene: Eburon and Issa resolve their differences in the war room (collab with D Fyler, DoItToJulia, and HereToHelp).[/p]
  • [p]Scene: Sabetha and Inej learn to give and take (collab with D Fyler and DoItToJulia).[/p]
  • [p]Scene: Inej proves that she can do anything that Sabetha can do (collab with D Fyler and DoItToJulia).[/p]
  • [p]Dynamic: Dr. Breaker has a double booking with a pair of catkin sisters (collab with D Fyler and DoItToJulia).[/p]
  • [p]Note: Not all ensuing interactions with Sabetha and Inej will reflect their broken status just yet.[/p]
  • [p]Art: Dedicated art for the rest of Mina’s post-breaking captive scenes (three variants, 15 images, Lubbio).[/p]
  • [p]Art: Remastered art for Mina’s drunken rough tumble (5 images, Lubbio).[/p]
  • [p]Art: Remastered character sprite for dragon-Darja (Irrelevant Art).[/p]
  • [p]Art: Remastered emotes for dragon-Darja (11 images, Irrelevant Art).[/p]
  • [p]Art: Remastered character sprite for the male commoner (Sintax Error & Irrelevant Art).[/p]
  • [p]Art: Remastered emotes for the male commoner (5 images, Sintax Error & Irrelevant Art).[/p]
  • [p]Animation: Maëlys delivers a compromise manually, animated (8 animations, Amon Ra).[/p]
  • [p]Voice: Sabetha’s previously-missing lines in the initial preference setting, and ‘remain indoors’ bonus content (Emery Aylar).[/p]
  • [p]Voice: Sabetha’s previously-missing lines in the rogues’ initial meeting, second meeting, and the heist itself (Emery Aylar).[/p]
  • [p]Voice: Sabetha’s part in the attempted heist planning while consorts (Emery Aylar).[/p]
  • [p]Sound: Maëlys, Heloïse, Sabetha & Inej, Mina, and Issa’s Act III captive content has been populated with more sound effects (HereToHelp).[/p]
  • [p]UI: Content Flag Icons have been added the Gallery, letting you know what content is in each scene. Screen readers will instead read out the content flags for each scene (HereToHelp).[/p]
  • [p]UI: An option has been added to the Sound settings to disable overlapping character voice lines (HereToHelp).[/p]
  • [p]UI: An option to disable screen shake effects has been added to the Accessibility menu (HereToHelp).[/p]
  • [p]UI: The Accessibility and Language icons will be higher-contrast if the High Contrast Text setting is used (HereToHelp).[/p]
  • [p]UI: Hover highlighting has been added to the Gallery, making it easier to navigate for players on keyboard and controller (HereToHelp).[/p]
  • [p]UI: A custom defloration visual and sound effect has been added, for those with Virginity content enabled (HereToHelp).[/p]
  • [p]Gallery: Mina’s “Pawnbreaking” scene has been added to the Gallery (Tosk).[/p]
[p]Tweaks[/p]
  • [p]Disabling the "Fluid Physics" content setting will yield alternate, less body-function-y narration during a variety of scenes (HereToHelp).[/p]
  • [p]A custom screen effect has been added for when the dragon is kicked in the balls by Inej, to better depict the experience (HereToHelp).[/p]
  • [p]Maëlys's scene art will disappear at more appropriate times for several scenes (HereToHelp).[/p]
  • [p]Mina’s dialogue about craving a bath is responsive to whether or not you have built a bathhouse (DoItToJulia).[/p]
  • [p]A number of nonstandard text pauses after commas have been removed (HereToHelp).[/p]
  • [p]More edge cases are now covered by the Inline Character Icons accessibility setting (HereToHelp).[/p]
  • [p]Act I has undergone a comprehensive internal restructure to improve maintainability, and support future work (HereToHelp).[/p]
  • [p]The left panel of the Gallery is now easier to navigate on keyboard and controller (this applies to the layouts for both standard and small screens) (HereToHelp).[/p]
  • [p]The tooltip in the Gallery has been better centered (HereToHelp).[/p]
  • [p]Gallery entries' text and image are now treated as a single entry for the purposes of keyboard/joystick navigation, making it easier to quickly move between entries (HereToHelp).[/p]
  • [p]All instances of outdated character art in the Gallery's Character Select screen have been updated to their new versions (HereToHelp). [/p]
  • [p]In the Gallery's Character Select screen, more space has been added between the character images and the bottom buttons, making things less cramped and the buttons easier to use (HereToHelp).[/p]
  • [p]The "Lock All" and "Unlock All" buttons have had their alt text tweaked to make their function clearer (HereToHelp).[/p]
  • [p]The tab graphic in the Preferences menu will no longer appear when Font Override or High Contrast Text is enabled in the Accessibility settings (HereToHelp).[/p]
  • [p]In the Gallery's Character Select screen, the "Gallery" title header has been styled to be more consistent with other screen titles (HereToHelp).[/p]
  • [p]The Gallery and Achievements screen title headers have been made invisible to keyboard/joystick navigation and self-voicing, simplifying navigation (HereToHelp).[/p]
  • [p]Inline Character Icons will always be on the same line as the start of the name they're part of (HereToHelp).[/p]
  • [p]The internal version detection used during compilation has been tweaked so as to more reliably separate the game version from the update name (HereToHelp).[/p]
[p]Fixes[/p]
  • [p]Machine translations will now use the proper font during the parody dream.[/p]
  • [p]Chia’s “Cleanup In Aisle Three” scene won’t play when visiting your betrothed if Naho isn’t broken.[/p]
  • [p]Heloïse, Maëlys, and Žižeryx have had their diacritics added in places they were missing.[/p]
  • [p]Heloïse will kneel when comforted after being threatened during her pregnancy talk.[/p]
  • [p]Inej's side portrait will not appear nude if her main sprite is clothed and pregnant.[/p]
  • [p]The option to punish Issa now requires the "Intersex" tag to be enabled.[/p]
  • [p]During Issa's scenes, art properly respects the "Fluid Physics" content setting.[/p]
  • [p]After Issa’s kobold punishment, he will not perform the same cough two lines in a row.[/p]
  • [p]Maëlys's possessive form has been better standardized.[/p]
  • [p]After giving the dragon a handjob, Maëlys will no longer forget to bathe if she just received clothing.[/p]
  • [p]Killtoy Maëlys will show the appropriate decorations when she services you manually.[/p]
  • [p]On the night before the attack on Pale Rock, Malice will no longer refer to herself as a virgin if the player has Virginity disabled.[/p]
  • [p]Broken Mina will respond correctly to “READY?” or “BEG FOR IT.” during her pregnant palace scene.[/p]
  • [p]Dirtying Mina's dress during her randy consort scene will now show the appropriate art.[/p]
  • [p]During Mina's randy consort scene, art properly respects the "Fluid Physics" content setting.[/p]
  • [p]Sabetha’s toppy is no longer so sloppy that the sounds continue after you have removed yourself.[/p]
  • [p]When painting Sabetha’s backdoor, her climax VA will play at the appropriate time.[/p]
  • [p]Characters will recognize Žižeryx's name during naming when the diacritics are included.[/p]
  • [p]Code to handle loading old saves into newly updated content has been improved, protecting you from some rare crashes in future.[/p]
  • [p]Fixed a crash during the "delete all saves" option caused by unexpected filenames.[/p]
  • [p]The "Main Menu" button in each character's Gallery page is accessible to players on keyboard and controller.[/p]
  • [p]Certain obscure stat changes will no longer display for players viewing scenes through the Gallery.[/p]
  • [p]Roman numerals in gallery scene descriptions will be read correctly by screen readers.[/p]
  • [p]The logic that displays the day overlay in Acts II and III has been adjusted to ensure it will always go away during illustrated scenes.[/p]
  • [p]Disabling "Continue Voices Until Interrupted" will now actually cause voices to stop whenever the textbox advances. "During Menus" has also been fixed, such that choice menus should properly interrupt dialogue when the setting is disabled.[/p]
  • [p]The "Achievements" title header in the Achievements menu will respond to the user's Font Override and High Contrast Text settings.[/p]
  • [p]Everything caught by our noble and hardworking playtesters! Thank you testers![/p]
  • [p]And typo fixes, as always.[/p]

Ravager - Moon-Friendly Edition

[p]For all of its many qualities, Ravager has a few shortcomings: it cannot be acquired in some localities, it cannot be played by streamers, and it is certainly not for everyone. After numerous requests, and a lot of studious work from our coders, we are happy to correct that with Ravager - Moon-Friendly Edition.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Ravager - Moon-Friendly Edition presents a less explicit rendition of our draconic fantasy epic. The world the dragon inhabits is just as dark - you just don't indulge in that darkness yourself.[/p][p][/p][p]If you already own a copy of Ravager, you do not have to worry about the Moon-Friendly Edition! We will update both games seamlessly, in parallel. But maybe you know a friend who might enjoy being a dragon in a different way, or who is from one of those localities that frowns on cultured(tm) content. We are accelerating our translation efforts, with the goal of giving better support to non-English-speaking players when it releases.[/p][p]
Ravager - Moon-Friendly Edition is available to wishlist now. If you're interested, lease do![/p]

State Of The Realm: May

Hi hi, dragon fans! It's been a while since my last State Of The Realm post - too long, in fact. I’ve been dwelling in a big bank of brain-fog since the start of the year, and trying to figure out exactly why that might be (overwork? seasonal depression? burnout? pituitary nonsense?). Turns out I have ADHD! And have had it forever, but nurturing Ravager as it grows has suddenly made it a problem.

The good news is that this is typically very responsive to medication, which I am commencing imminently. I’m not saying that a taste of Malagar’s infernal crystal stash will transform me into a productivity wyrm overnight - but I’m not saying it won’t do that. Just in case, I’ve brought Midnight on board as a transitional project manager, and Nyah in a more persistent capacity as my glamorous assistant.

The merit of being a whole-team production is that progress still gets made, even when the executive layer is dysfunctioning. So there’s lots to look forward to for you all! Amon Ra has just completed an impressive roster of new animated scenes, DoItToJulia and her writing squad are busily fleshing out the game with oft-requested content, Sintax Error is providing our waifus with some facial beauty treatments, HereToHelp is continuing to prettify our UI and brief our artists, Irrelevant is working on some little treasures for Steam’s point shop, and Mattrex is continuing to chip away at the next main plotline development.

We’ll keep up our monthly updates, big or small, while I am getting myself back to full capacity. But hopefully we’ll see fewer of the ‘small’, and much more of the ‘big’. Thank you for your patience - I look forward to seeing it well rewarded. Time to sharpen those claws!

Version 5.2.4, Surplus & Usurpers

[h3]Dev Notes[/h3]
  • [p] I finally have my health sorted! Hurrah! Please enjoy this nice housekeeping update; plenty more is on its way.[/p]
  • [p] We are experimenting with offering alternate machine translations while the manual translations are still in progress - right now, this is available for French and Spanish. Please let us know whether this is something you’d like to see for other languages.[/p]
  • [p] MVP of this build is Miah, for their fantastic work on our walkthrough.
    [/p]
[h3]Act V Features[/h3]
  • [p] Harem: Mina has new dialogue in Act V Chapter One if she has been broken.[/p]
  • [p] Scene: Getting more from broken Mina while she is pregnant (collab with DoItToJulia).[/p]
  • [p] Dynamic: You may be able to press Mina regarding a certain visual incongruity, if you know what you’re looking for.[/p]
  • [p] Art: Balthorne is silenced at last (5 images, Lubbio).[/p]
  • [p] Art: Balthorne is overthrown, from behind (4 images, Lubbio).[/p]
  • [p] Voice: Adeline’s part in her transanguination (Marina Montague).[/p]
  • [p] Voice: The dragon’s part in Adeline’s end-of-chapter-one snuggles (GreyScale).[/p]
  • [p] Voice: The dragon’s part in Chia’s end-of-chapter-one snuggles (GreyScale).[/p]
  • [p] Voice: The dragon’s part in Malice’s end-of-chapter-one snuggles (GreyScale).[/p]
  • [p] Voice: Malagar’s Act V conversation about his new lodgings (Jim Peakway).[/p]
  • [p] Gallery: Balthorne’s oral scene has been added to the Gallery (Tosk).[/p]
  • [p] Gallery: Balthorne’s anal scene has been added to the Gallery (Tosk).
    [/p]
[h3]Act I-IV Features[/h3]
  • [p] Scene: Getting more from broken Mina (two variants, collab with Deoz and DoItToJulia).[/p]
  • [p] Art: Naho's mercenary fate (4 images, Lubbio).[/p]
  • [p] Voice: The dragon’s part in his Moonday celebration (GreyScale).[/p]
  • [p] Sound: A variety of new sound effects have been added to the game, currently populating Acts I and II (HereToHelp).[/p]
  • [p] Sound: The entirety of Act II has been populated with many more sound effects (HereToHelp). =[/p]
  • [p] Sound: Chanwe, Cooch, Darja, and Marie-Anne’s Act III captive content has been populated with more sound effects (HereToHelp).[/p]
  • [p] UI: An "Auto" button has been added. Autoplay behaviour can be customized in the Sound and Text settings. (HereToHelp)[/p]
  • [p] UI: "Inline Character Icons" have been added as an (experimental) option to the Accessibility menu. If enabled, this will add a small image any time a character is mentioned by name. (HereToHelp).[/p]
  • [p] UI: The last line of text will now persist into choice menus that would otherwise leave the textbox empty. This behaviour can be toggled in the Text settings (HereToHelp).[/p]
  • [p] UI: The language selection UI has been reworked, and is now accessible from the icon in the bottom right of the main menu (HereToHelp).[/p]
  • [p] Gallery: Naho’s mercenary fate has been added to the Gallery (Tosk).[/p]
  • [p] Translation: A complete machine translation has been added for French and Spanish.[/p]
  • [p] Walkthrough: The walkthrough has been completely refreshed, improved, and extended up to the current version (Miah).[/p]
[h3]Tweaks[/h3]
  • [p] The Walkthrough button now directs the player to an online-hosted version (HereToHelp).[/p]
  • [p] The "Display" tab of the Preferences menu has been split into "Text" and "Display", with an improved layout (HereToHelp).[/p]
  • [p] The interaction between automatic text pausing and setting "Text Speed" to maximum has been improved, and is much more clearly depicted in the GUI (HereToHelp).[/p]
  • [p] The quick menu during the parody dream has had its options adjusted to accommodate the "Auto" button, and provide more sensible options for different screen sizes in general (HereToHelp).[/p]
  • [p] The standard quick menu has been tweaked to appear better on small devices (HereToHelp).[/p]
  • [p] Playing the parody dream with Enlarged Quick Menu enabled in the accessibility settings will now use the GUI for small devices (HereToHelp).[/p]
  • [p] Leaving the entry blank when Darja asks what she should call the dragon will default to your chosen name, rather than "Ravager" (HereToHelp).[/p]
  • [p] Marie-Anne's cursing has been made more cosmologically accurate (HereToHelp).[/p]
  • [p] Mina cannot be propositioned for marriage in Act V Chapter One if you broke her.[/p]
  • [p] Mina cannot be made consort in Act IV if you broke her.[/p]
  • [p] The "art coming soon" text that appears for some scenes will no longer appear if the player has sceneart disabled (HereToHelp).[/p]
  • [p] The Accessibility menu option to change the game's font to Atkinson Hyperlegible has been updated to use Atkinson Hyperlegible Next (HereToHelp).[/p]
  • [p] The UI text colours have been subtly tweaked for higher contrast, improving legibility (HereToHelp).[/p]
  • [p] The Gallery, Achievements Menu, and a few options in the Preferences menu have been restyled to be more consistent with the rest of the UI (HereToHelp).[/p]
[h3]Fixes[/h3]
  • [p] During Chanwe's third lesson, the narration will not imply the player has sodomised her if they have not done that.[/p]
  • [p] Cooch putting her clothes back on when ‘messy’ will not crash the game.[/p]
  • [p] When drinking with Cooch and Darja, the dragon's drunken flashbacks will not include Chia if she has nothing to say.[/p]
  • [p] Darja will properly respond to the player naming themselves after Celia.[/p]
  • [p] The dream of Darja visiting Mina will not occur if the dragon hasn't met Darja yet.[/p]
  • [p] Changing Issa's name in Act V Chapter 2 will no longer cause a crash.[/p]
  • [p] Issa will not remain perpetually nude if you elect to punish him during your first meeting.[/p]
  • [p] Marie-Anne will not continue moaning forever in the afterlife, if she was terminated during your encounter in the farmstead.[/p]
  • [p] Broken Mina's secret stash of clothes has been confiscated. If the dragon wants her nude, she'll stay nude.[/p]
  • [p] Sleeping with consort Mina after abstaining for several days will not cause her to moan forever.[/p]
  • [p] Valzira will not appear pregnant in some CGs if she isn't yet showing.[/p]
  • [p] You may no longer visit Žižeryx in Act V after pissing it off - at least, not until you can bring an army with you.[/p]
  • [p] The dragon will not say some captives' titles twice when gifting them to the kobolds.[/p]
  • [p] The "Deja Vu" achievement will properly consider which territory was conquered before granting the achievement.[/p]
  • [p] The "Return" button in the Achievements menu no longer directs the player to an empty Status screen if they were previously in the Main Menu, and will now read "Main Menu" when that's the case.[/p]
  • [p] The button for automatic text pausing will no longer display as half-enabled when text pausing is manually set to exactly 0.5 seconds.[/p]
  • [p] Some goopy sound effects that were unaffected by the "Fluid Sounds" setting have been moved to the right audio channel.[/p]
  • [p] In the Achievements menu, the tooltip warning about disabled content will not overlap scene names on the bottom row.[/p]
  • [p] Save file labels now always show the proper colour when hovered.[/p]
  • [p] Fixed a subtle visual artifact that appeared at the start of the parody dream.[/p]
  • [p] Numerous typo fixes, as always.
    [/p]

Version 5.2.3, Shivs & Chivalry

Dev Notes
  • We’re back to full-size monthly updates! This build adds six new scenes, significant art upgrades, drastic UI and performance improvements, and change.
  • Thank you to everyone who helped us (briefly) become the #4 most popular adult visual novel in the entire world. We are reinvesting our proceeds straight into production, hooah.
  • MVPs of this build are Soulphase, HereToHelp, Tosk, and Amon Ra - for their stellar work together on the display overhaul.
Act V Features
  • Scene: Chia cleans up after Boof (collab with Deoz, DoItToJulia, and Lailah Tov).
  • Scene: Knight Maelys shows off her worth as a foot soldier (collab with Georgette Miller and DoItToJulia).
  • Scene: Knight Maelys performs a bridging action (collab with Krobomich and DoItToJulia).
  • Scene: The dragon helps Mina ‘relax’ at her desk (collab with Deoz and DoItToJulia).
  • Art: A ragged main sprite for Balthorne (Sintax Error and Irrelevant Art).
  • Art: A nude sprite for Cooch (Irrelevant Art).
  • Animation: Animated idles for Cooch’s nude sprite (nine animations, Amon Ra).
  • Animation: Remastered animated idles for Cooch’s pregnant sprite (nine animations, Amon Ra).
  • Animation: Remastered animated idles for Cooch’s pregnant and stripped sprite (nine animations, Amon Ra).
  • Voice: Naho’s refusal to accept promotion to pet status, on first try (Marina Montague).
  • Voice: Naho’s acceptance of promotion to pet status, on second try (Marina Montague).
  • Voice: Naho’s arrival at her new digs, if you do not have a betrothed (Marina Montague).
  • Achievement: The “Cleanup On Aisle Three” achievement has been added.
  • Achievement: The “Can I Talk To You In My Office?” achievement has been added.
  • Achievement: The “Practice Safe Loving” achievement has been added.
Act I-IV Features
  • Scene: Marie-Anne and Cooch share secrets, and discover that we’re all just animals (collab with Deoz and DoItToJulia).
  • Fate: A followup to Naho’s mercenary fate (collab with Zash Gekido and DoItToJulia).
  • Dynamic: Maelys can be offered a visit to the bathhouse, if unsevered (collab with Briar Bloodworth & DoItToJulia).
  • Dynamic: A dream concerning the inhabitants of the convent (collab with DoItToJulia).
  • Art: Cooch and Rhyll enjoy a carafe of wine together with the dragon (five images, Lubbio).
  • Art: Maelys’s infernal fate, illustrated (three images, Lubbio).
  • Art: A remastered main sprite for Heloise (Sintax Error and Irrelevant Art).
  • Art: Some remastered emotes for Heloise (eight variants, eighty-four images, Sintax Error and Irrelevant Art).
  • Art: Further refinements to Heloise’s infernal main sprite (Irrelevant Art).
  • Art: Further refinements to Heloise’s infernal emotes (five images, Irrelevant Art).
  • Animation: Animated idles for Breaker (five animations, Amon Ra).
  • Animation: Animated idles for Cooch’s remastered main sprite (nine animations, Amon Ra).
  • Animation: Animated idles for Cooch’s remastered stripped sprite (nine animations, Amon Ra).
  • Animation: Animated idles for Heloïse's remastered main sprite (eight animations, Amon Ra).
  • Animation: Animated idles for Heloïse's remastered infernal sprite (eight animations, Amon Ra).
  • Animation: Animated idles for Sabetha’s remastered nude sprite (eleven animations, Amon Ra).
  • Sound: Act I has been populated with many more sound effects (HereToHelp).
  • Sound: The Highlands has been populated with many more sound effects for Acts II and III (HereToHelp).
  • UI: A dynamic "character highlight" system has been added, affecting character sprites that are the focus of a scene. It can be toggled on or off in the Preferences menu (code from Wattson, modified by HereToHelp).
  • UI: A shortcut to Ren'Py's built-in accessibility options has been added to the main menu to make them easier to access, and available without needing a keyboard (HereToHelp).
  • An "Enlarged Quick Menu" option has been added to the accessibility menu (HereToHelp).
  • Gallery: Cooch & Rhyll’s “Wine & Revelry” scene has been added to the Gallery.
  • Gallery: Maelys & Heloise’s “Catharsis” scene has been added to the Gallery.
  • Achievement: The “We’re Just Animals” achievement has been added.
Tweaks
  • Our technical approach to animations has been completely overhauled (again). This should drastically improve performance, avoid display errors, and reduce file size (Soulphase, Tosk, Amon Ra).
  • The spacing of the main menu navigation buttons on small devices has been tweaked so that they no longer extend past the edges of the screen (HereToHelp).
  • The "Return" button has been repositioned to no longer overlap with navigation buttons on small devices (HereToHelp).
  • The "(Un)Lock All" buttons in the Gallery now display their message centered on a black screen (HereToHelp).
  • The exit button in the Achievements menu has been changed from "Main Menu" to "Return" (HereToHelp).
  • The exit button in the Achievements menu will now take you back to the status screen, rather than directly to gameplay. Using the escape key ("Esc") will still return directly to gameplay (HereToHelp).
  • The player's settings for textbox opacity will also have effect during the parody dream sequence (HereToHelp).
  • Narration during the dragon's first meeting with Heloïse has been tweaked to fit her new art.
  • If the Realm's faith is dragon-worship, the herald will now refer to the dragon as "Your Divinity" when you visit him in his office.
  • The Gallery credits have been updated (DoItToJulia, HereToHelp).
Fixes
  • The kobold hatchery will no longer be visitable in Act V Chapter Two if you haven’t sired any kobolds.
  • Adeline will no longer revert to her old art in order to be ejaculated upon.
  • Narration when renaming Balthorne will no longer imply he's dissatisfied if you didn't actually change his name.
  • Chia will not mention "your ladies" in Act V if you have no captives.
  • The outcome of Cooch’s “Operation Donkey Balls” event is now tracked, in order to unlock special text in the “We’re Just Animals” scene.
  • During her consort "last night" conversation, Cooch will no longer imply you know her, uh, inner depth, if you don’t know that.
  • When drinking with Cooch and Darja, the dragon's drunken flashbacks will no longer include Chia offering to tend to his needs if that never happened.
  • During the confrontation with Heloïse, the player can no longer suggest she fire her maid if they haven't yet told her that her hair sucks.
  • During his Act V catchup, Issa will no longer suggest finding a way to keep Valzira in line if Breaker has already done that for her.
  • In the scene where the dragon decides to kill Issa for hurting Valzira, Issa's reaction has been made to flow better.
  • When Issa is doing Darja's hair, she will refer to him more consistently by his actual name.
  • Some narration after Malice has taken the player's consort have been given alternate, plural variants for if Sabetha & Inej were the ones taken.
  • Marie-Anne will not wonder what Trojan is up to in Act V if they have already been reunited.
  • While being spitroasted by Boof and the dragon, Marie-Anne will only gasp after the dragon has pulled out of her throat.
  • During her Act V catchup, Mina will no longer express nostalgia for getting glazed if you've never done that to her.
  • In Act V you can no longer suggest Naho be alpha if the wolfmen were killed capturing Valzira.
  • Petruk (or his successor) will no longer prompt the dragon to pick a consort in Act IV if he has no captives.
  • Petruk’s successors will be referred to with their correct names in the Act V Chapter 2 nursery.
  • Sabetha will no longer ask the dragon how Heloïse is doing if he never captured her.
  • In the dungeons, Valzira will refer to Heloïse and Maëlys by name, rather than what the dragon calls them.
  • The dragon can no longer ask Valzira about the Pale Convocation if he's never heard of them.
  • Bindings are no longer emphasized as the primary factor preventing a limbless Valzira from crossing her arms in the dungeon.
  • A reference to Valzira's fists in her pregnant conversation has been removed, if her fists have been likewise removed.
  • The dragon will not consider summoning a member of his harem at the end of Act V Chapter 1 if he has no captives.
  • …and a number of other minor writing inconsistencies have been patched up. Thanks to HereToHelp for all of these!
  • Opening the walkthrough grants the corresponding achievement again.
  • Fixed a few formatting errors in the gallery credits for people on smaller devices.
  • Numerous typo fixes, as always.
  • And everything found during our playtests. Great work, playtesters!