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The Thaumaturge News

The Thaumaturge is coming to consoles on December 4th! Play the demo now 🎮

Hello everyone,

We're glad to announce that The Thaumaturge will arrive on PlayStation 5 and Xbox Series X|S on December 4th.

[previewyoutube][/previewyoutube]
No one understands inner demons and deep-rooted human flaws better than Wiktor Szulski, a seasoned thaumaturge who perceives the subtle imprints of human emotion while hunting folklore-inspired monsters on the streets of 1905 Warsaw.

🎮Play the demo now!
PlayStation 5: https://store.playstation.com/en-pl/product/EP4361-PPSA25759_00-0THAUMATURGEDEMO

Xbox Series X|S: https://www.xbox.com/games/store/the-thaumaturge-demo/9nflt5rphjwr

🎹 The Thaumaturge at 🤘 Save & Sound 🎹

[h2] 🤘 The Thaumaturge at Save & Sound: A Musical Journey Through 1905 Warsaw 🤘 [/h2]

We're excited to announce that The Thaumaturge will be featured at Save & Sound festival, starting November 4th! 🖤❤️ Join us for an exclusive behind-the-scenes look at the musical soul of early 20th-century Warsaw. 🎵



Save & Sound is an online music festival celebrating outstanding game soundtracks and unique audio implementations in gaming. During the festival, we'll be presenting a special feature that delves deep into The Thaumaturge's atmospheric score, composed by Agnieszka Wlazły and Sebastian Syczyński. 🎼

In this exclusive 'Thaumaturge Audio Deep-Dive' 🎹, Lead Audio Designer - Agnieszka Wlazły takes you on a fascinating journey through the musical landscape of 1905 Warsaw. Discover how the game's 25-track original soundtrack weaves together the rich tapestry of cultures that shaped the city - from haunting Jewish folklore melodies and traditional Polish folk tunes to neo-romantic compositions, vibrant klezmer music, and even more exotic influences from Tatar and Caucasus traditions that colored the multicultural atmosphere of early XX-century Warsaw.

[h2]Learn about: 🎭[/h2]
  • The authentic period instruments chosen to capture the essence of the era
  • How different cultural influences shaped the musical identity of various city districts
  • The way supernatural elements of the game are reflected in the score
  • The integration of traditional folklore into the game's musical narrative


You can watch the showcase on Bedtime Digital Games' channels:


The Thaumaturge and its Original Soundtrack will be available at a special festival discount during the event. Experience the rich, atmospheric score that brings to life the culturally and ethnically diverse landscape of early XX-century Warsaw.

Check out the Save & Sound 2024 festival trailer below:
[previewyoutube][/previewyoutube]

Join us when the festival goes live on November 4th at 7PM CET / 10AM PST. 🤘 The Thaumaturge showcase will be presented on November 5th at 12AM CET. Don't miss this opportunity to explore the musical world that brings The Thaumaturge's supernatural Warsaw to life. 🖤❤️

Patch 1.1.1 Hotfix

Hello everyone,

Here's a small hotfix after the latest Patch addressing the following issue:
Navigating through the character panel on a controller and pressing A results in certain news from the newsfeed opening randomly

Take care,
Fool's Theory and 11 bit studios

Patch 1.1.1



Hello everyone,

The latest Patch for The Thaumaturge is out now. The main focus was improving the game's performance and we're glad to announce that with this update the minimum requirements have been lowered. You can check them here.

Aside from all the updates listed below, the patch also introduces an in-game newsfeed. We promise no-spam and only relevant non-intrusive updates!

[h3]Patch 1.1.1[/h3]
Performance Improvements:
  • Major optimization changes to improve performance. In addition Minimum System Requirements has been lowered on GPU side of things to better reflect the current state of the performance;
  • More improvements to overall stability that should reduce instances of random crashes.
General issues and improvements:
  • Fixed the issue with abrupt lighting change during one of the generic combat encounters;
  • Fixed the issue with missing prompt for the "No" action if leaving to main menu after the game was unfocused while in combat;
  • Credits has been updated;
  • Navigation with a D-Pad in Options has been added as a quality of life improvement;
  • Fixed instances of missing translations;
  • Improvements for animations and clipping issues across multiple scenes;
  • UI improvements;
  • Navigation improvements;
  • Collision improvements.
Quest related issues:
  • Fixed the issue where completing Vision of Upyr quests could break collision of certain objects in interiors;
  • Fixed the issue where it was impossible to remove one of the NPC's flaw if certain objective was done after another one during They're Alive side quest;
  • Fixed the issue where desert vision was affected by the time of day during Fearless side quest;
  • Fixed the issue where certain objects were hovering mid-air in headquarters interior during They're Alive side quest;
  • Fixed the issue with corrupted animations and missing scene shots if Deed manipulation was chosen during the end of Bastards of the Night main quest;
  • Fixed the issue where one of the NPCs was blurry during a scene during In the Abyss main quest.


Take care,
Fool's Theory and 11 bit studios

https://store.steampowered.com/app/1684350/The_Thaumaturge/

11 bit studios with The Thaumaturge gear has launched!

Upyr is undeniably your best friend and he's always had your back so we featured him on the back of our first The Thaumaturge t-shirt.

Brand-new. High-quality. Straight outta Warsaw ⚔

We've just launched 11 bit studios merch store with meticulously crafted apparel.

Gear up and wear your own story: https://store.11bitstudios.com/