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CULTIC News

CULTIC Demo - v.021j

Another patch for CULTIC has been released!

This one primarily targets the save/load system, with a major optimization that SHOULD hopefully reduce load times for quicksave/loading.

[h2]Changelog[/h2]

  • A major optimization to the navigation system should speed up load times
  • New Video Option : Crosshair Scaling
  • New Option to opt-out of leaderboard submissions
  • Menu options adjusted so the checkbox is clickable

CULTIC - Developer Livestream

Let's try this whole livestream thing out again!

Join in and watch along as I play through the demo and talk about CULTIC!

CULTIC Demo - v020i Update

Good afternoon all!

Thank you so much for all of your support and feedback on CULTIC! It's been a crazy 24 hours but I'm already working on implementing suggestions and fixing bugs as they're reported.

Version 020i just went live, and it addresses the following:

  • Enemy aggro range reduced
  • All main map loads now use the Loading screen, so lengthy loads don't result in a hanging application as often
  • Lighter is now rebindable
  • Fix for disabling crouch toggle resulting in a stuck crouch state
  • Ability to skip Survival / Map results screen


I've received numerous complaints/reports about the load times in the demo map being long, and I'm looking into ways to address this - but I don't think it'll be doable without a major rework to the save system. For now, I've made it so loading saves/quicksaves/checkpoints also uses the main loading screen, so you at least aren't looking at a black, frozen application screen for the load time. I'm going to keep looking into what it'd take to implement a quick-load that doesn't involve re-loading the map.

CULTIC Developer Livestream

UPDATE


Due to issues with the streaming service for Next Fest titles, I wasn't able to stream via Steam today. The stream will instead go live shortly at https://www.twitch.tv/3drealms , and I'll work to get a new live stream scheduled!

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Stuck at work? Can't check out the demo right away?

Fear not! I'll be doing a livestream of the demo for Steam NextFest at 1PM PDT / 3PM CDT!

Join me as I blast my way through hordes of zealots in the demo map, and then try to ratchet my way up the leaderboard in Survival!

The CULTIC Demo Returns

[previewyoutube][/previewyoutube]

It's finally time! The long-awaited CULTIC demo update will be available to play starting at the beginning of Next Fest! Specifically, you can expect the update to drop at 10AM Pacific / 12PM Central, coinciding with the beginning of the festival.


[h2]NEW AND UPDATED CONTENT[/h2]

This update is a massive overhaul for the game, and includes nearly 8 months worth of progress and development, including:

  • Demo map rebuilt from the ground up
  • Updated artwork, including enemy sprites, player weapons, and world textures
  • Reworked HUD and inventory system
  • Gamepad Support
  • Leaderboard support for Survival Mode
  • Aim Assist and other QoL features
  • New enemies in Survival
  • ...and loads more!


Play through a completely rebuilt demo map, and then compete in Survival for the highest leaderboard rank!

[h2]Developer Live Stream[/h2]
Tune in for developer live streams on Steam at the times below, and chat with me as I play the game live!
  • Monday, June 13th - 1PM Pacific / 3PM Central
  • Friday, June 17th - 1PM Pacific / 3PM Central


[h2]Keep up to date on CULTIC news![/h2]
Follow me on Twitter for development news, updates, and all things CULTIC!

https://twitter.com/JasozzGames

[h2]Join the CULTIC Discord![/h2]
Chat about the project, get Discord-exclusive peeks at content, and hang out with fellow shooter fans!
https://discord.gg/8w277K9Gjg

Thank you for your support, and I hope you enjoy the demo!