Small Update 00.61h: Taking damage effects / dizzy state
- Dizzy double vision / blurry vision has been replaced with a shrinking vignette effect. Time in dizzy has also been decreased (it goes away quicker).
- When taking damage, your HMD now shows red/black texture when hit in the head with some direction indication, ie the texture is heavier on the side taking the impact. We'll refine this a bit more going forward but I think it's a step in the right direction.
- When taking damage, your HMD now shows red/black texture when hit in the head with some direction indication, ie the texture is heavier on the side taking the impact. We'll refine this a bit more going forward but I think it's a step in the right direction.