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10 (more) random facts about the game

As you know, the release of The Wreck has been pushed back to early 2023. But to help you wait until then, here are 10 new anecdotes about the game!

#11: A lot of influences came into play when working on The Wreck, but the main one is a 1970 French film by Claude Sautet, Les Choses de la vie, in which the hero is... in a car crash.

[previewyoutube][/previewyoutube]

#12: The Wreck's opening sequence's tune will be La Vérité, by Belgian rock band Vive la fête. To be honest we still haven't fully realized how lucky we are they trusted us with this gem.

[previewyoutube][/previewyoutube]

#13: Initially, we wanted to play on the contrast between memories that would look dreamlike/weird and a "present day" crash scene with a way more realistic style. That didn't stop us from being idiots though.



#14: This is what concept arts for our first pitch deck looked like. It did a really good job presenting the mood we wanted to go with at the time, but it wouldn't work with what The Wreck has become today.



#15: Since we're talking about ways to present the project, here's the cover of the application we submitted for a grant. There are several opportunities for video games public funding in France, it's awesome!



#16: Olivia Wood and George Lockett were our writers for the game's 1st prototype. They wrote scenes that were engrossing, mysterious and funny, and one inspired our art director Alexandre Grilletta this cool key art.



#17: Narrative designers love graphs. They're an amazing tool for a lot of reasons, one of them being that they show you your story's pace. For instance, here's the whole plot for The Wreck in graph form!



#18: Graphs also are great for level design. In The Wreck, the player explores memories and finds clues that gradually give a better grasp of what happened. Here's what the game's first memory looks like on paper.



#19: The script for The Wreck is 38,312 words. Nothing near the over 115,000 words we wrote for Bury me, my Love, but longer than H. G. Wells' The Time Machine. And every single line is voiced, a first for us!

#20: The Wreck is a game that takes place in France, and we made sure for the writing to be very, very clear about that.