Happy anniversary, "The Wreck"! (6/7)
As part of a series celebrating The Wreck's first anniversary, here's an interview with Coralie, who co-wrote the game with her brother, Florent. Coralie is an artist and a videographer, and The Wreck was her first experience working on a video game.
Who are you and what was your role on The Wreck? I am Coralie and I co-wrote The Wreck.

What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? Fave moment: taking all of Florent's briefs, getting inspired, gathering sensations, feelings, memories... Then letting all this material brew for a while, and finally putting the scenes together.
The one I liked the last: the last piece of script I worked on. I knew I would be almost done, and I wanted to spend more time with Junon, Diane and the others so bad! And as soon as I wrote the last word of the last scene I had to work on, I felt like: "that's it? That is really it?"
What was a thing you learned about your craft making the game that you'd like to share with other writers out there? You can work with family without it ending in a bloodbath!
Who are you and what was your role on The Wreck? I am Coralie and I co-wrote The Wreck.

What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? Fave moment: taking all of Florent's briefs, getting inspired, gathering sensations, feelings, memories... Then letting all this material brew for a while, and finally putting the scenes together.
The one I liked the last: the last piece of script I worked on. I knew I would be almost done, and I wanted to spend more time with Junon, Diane and the others so bad! And as soon as I wrote the last word of the last scene I had to work on, I felt like: "that's it? That is really it?"
What was a thing you learned about your craft making the game that you'd like to share with other writers out there? You can work with family without it ending in a bloodbath!