Dune: Imperium Digital 3.3.0 Patch Notes
[p]Today's update introduces challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
[/p][p]
[/p][p][/p][h2]Improvements[/h2][p][/p][h3]Ranked, Skirmish, and Challenge Updates[/h3]
[/p][p]
- [p]The current Ranked season now uses the Go to 11 Rules variant.[/p]
- [p]The next Skirmish reset will include Immortality and Base mods, starting a new rotation that follows this pattern:[/p]
- [p]Immortality and Base mods[/p]
- [p]Ix + Base mods[/p]
- [p]Base mods[/p]
- [p]Immortality and Base mods, repeat[/p]
- [p]Balance changes were made to the following Challenges: [/p]
- [p]The Kwisatz Haderach Heroic[/p]
- [p]Snooping Normal and Heroic[/p]
- [p]Neutral Shipping Conglomerate Heroic[/p]
- [p]Introduction to Ix Heroic[/p]
- [p]Clandestine Meeting Normal and Heroic[/p]
- [p]Research Assignment Heroic[/p]
- [p]Bribery Heroic[/p]
- [p]Stillsuit Testing Heroic.[/p]
- [p]Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve[/p]
- [p]Deck icons for both local and enemy players are now the same shape.[/p]
- [p]Alliance token icons for both local and enemy players are now in the same order.[/p]
- [p]Conditional Agent icons on cards are now easier to read[/p]
- [p]The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.[/p]
- [p]Added a hotkey "I" for expanding and collapsing the Imperium Row[/p]
- [p]Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.[/p]
- [p]Added new SFX for graft and specimen abilities.[/p]
- [p]In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.[/p]
- [p]Placeholder stars should no longer display under the Ranked badge when a player is Master rank.[/p]
- [p]The Rank Up prompt should no longer display text about earning stars when the player is Master rank"[/p]
- [p]If undo is used after gaining the first Alliance in the Deadly Alliance rules mod, Full-Scale Assault should now be acquirable when an Alliance is next gained.[/p]
- [p]The in-game tracker for the Technological Diversity Skirmish rules mod should now track points instead of the number of Tecs acquired.[/p]
- [p]The Skirmish gamepad Resume prompt close button should now be centered.[/p]
- [p]The animation for the Deadly Alliance Skirmish rules modifier should now indicate that you acquired a Full Scale Assault card.[/p]
- [p]In the Prepare for the Storm challenge, Fremen Bond abilities from drafted cards should now trigger for AI players correctly.[/p]
- [p]In the Prepare for the Storm heroic challenge, AI players should no longer start with a Convincing Argument in their deck.[/p]
- [p]In the Prepare for the Storm challenge, Guild Ambassador should no longer be used in Pool 4 of the AI's draft instead of Guild Administrator.[/p]
- [p]The game mode description for House Hagal in the Create Game screen should now explain Expert Troop Deployment.[/p]
- [p]Selected factions in prompts should now appear brighter.[/p]
- [p]The Rise of Ix (ROI) image should now be centered properly in the Ranked screen.[/p]
- [p]Rhombur’s Buy Tech prompt should now have the correct thumbnail image.[/p]
- [p]The Trash prompt for Stitched Horror should now have the correct thumbnail image.[/p]
- [p]Water Peddler's cost icons should now be consistent with other cards and appear within the card’s border.[/p]
- [p]The Trash prompt for the Research track should now have the correct thumbnail.[/p]
- [p]The Research Track, Imperium Row window, Action Log, and Trash / Discard window should now each collapse when any of the others is expanded. [/p]
- [p]The opponent reveal animation should now include the total persuasion and strength generated from all sources.[/p]
- [p]After grafting a card to Chairdog during an Agent turn, if you reveal and then undo, the card should now retain its dimmed appearance in the play area.[/p]
- [p]Board spaces to which you can infiltrate an Agent should no longer appear darkened.[/p]
- [p]If Reverend Mother Mohiam is grafted to Ghola, animations showing the discarded cards should appear for both discard effects.[/p]
- [p]Undoing a Reveal turn while you have Minimic Film should no longer cause your Persuasion count to briefly increment.[/p]
- [p]When grafting Usurp to Reverend Mother Mohiam in the Imperium Row, the corresponding animation should now show opponents' discarded cards.[/p]
- [p]Observer mode should now display Epic and Go to 11 icons in the HUD.[/p]
- [p]If Ghola copies an Agent box that provides troops, the short or no troop warnings should now appear if appropriate.[/p]
- [p]Imperium Row should now reopen after using Research from Tleilaxu Master.[/p]
- [p]The "Acquire Foldspace" ability button should no longer appear when there are no more Foldspace cards available to acquire.[/p]
- [p]Slig Farmer should now grant the correct amount of Solari when grafted onto a card with conditional Agent icons which have been modified by Dispatch an Envoy.[/p]
- [p]Scientific Breakthrough’s research ability should now defer when it's used to send an Agent to a space which draws cards.[/p]
- [p]Using For Humanity's reveal ability and choosing a new Alliance leader due to a tie should no longer cause the Influence to be lost twice..[/p]
- [p]Discard abilities that draw cards should now have a "cannot undo" hover icon.[/p]
- [p]Playing Twisted Mentat while The Voice’s effect is active should no longer extend its effect another turn.[/p]
- [p]AI players should now make better choices around grafting Ghola and Chairdog.[/p]
- [p]AI players should make better use of Long Reach’s conditional Agent icons ability.[/p]
- [p]General improvements to how AI players calculate reveal ability values.[/p]
- [p]All research track abilities should now have Action Log entries.[/p]
- [p]The Influence gain from acquiring Memocorders should now appear in the Action Log.[/p]
- [p]If Kwisatz Haderach is used to send an Agent to Secrets and an Intrigue card is drawn, the Intrigue card should now appear in the Action Log.[/p]
- [p]Resource gain Action Logs from playing Breakthrough should now appear as a sub-entry beneath it.[/p]
- [p]Players should no longer be able to use hotkeys to open the Bene Tleilax board in non-Immortality games.[/p]
- [p]Fixed various localization issues.[/p]