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Dune: Imperium News

Dune Imperium Patch Notes 1.0.2



Greetings from Arrakis to all you Dune Imperium fans! Thank you for your excellent support and feedback in the days following the game’s release to Early Access.

We have another patch this holiday week, and it’s a plate full of fixes with a side dish of improvements.
Thank you for playing!

Bugs & Improvements
  • Fixed several localization issues
  • Added mouseover info to Troop Supply
  • Fixed a bug when playing Dagger to Hall of Oratory
  • Fixed a bug with Undo, Trash, and Assassination Mission
  • Fixed a bug where the AI benefitted from buying Fremen cards in the Heroic Desert Power challenge
  • Fixed a bug with playing Ariana’s Signet Ring to a Spice trade location
  • Fixed a bug where resuming a saved match triggered Ilban and Ariana Thorvald’s abilities
  • Fixed a bug with troops gained from Emperor Alliance via Machinations
  • Fixed a bug where undoing acquiring Helena's Reserved card causes the card’s cost to increase by 1
  • Fixed a display bug where the VP breakdown showed inaccurate information
  • Fixed a display bug so that the animation for stealing an Alliance token shows the proper alliance instead of always displaying Fremen

Dune: Imperium Digital Skirmish Mode

With Dune: Imperium Digital now in Early Access on Steam, we are excited to introduce the community to Skirmish, a brand new game mode with ever changing rules and scoring modifiers!

In Skirmish, you explore fast paced PVE games against AI opponents where your scores determine your placement on the global leaderboard as you vie for coveted seasonal badges.





Twists and Turns

Every three days a new Skirmish begins with all players competing under the same set of unique rules and scoring modifiers.

In the example above, the rules modifier “Dynasty” gives each player an extra Signet Ring in place of one of their Dune, the Desert Planet cards. And that’s just the tip of the sandworm – more than 35 other rules modifiers await you in future skirmishes!

Leaderboard Scoring

At the end of each of your first three games in a Skirmish, your leaderboard score is determined by your finish using traditional game rules:

  • 1st place: 20 points
  • 2nd place: 10 points
  • 3rd place: 5 points
  • 4th place: 0 points


In addition, each Skirmish comes with a set of special objectives which increase your leaderboard rank. In the example above, there is a bonus for each time you shuffle your deck and a bonus for using the Mentat.

So if you finished 2nd, shuffled your deck seven times and dispatched your trusty Mentat twice, your score for the Skirmish would be 10 + 7 + 2 = 19 points.

Each creates new incentives and strategies. For example, trashing and drawing cards can help you maximize the shuffle bonus, while the Mentat bonus can be maximized by using leaders that reward playing to green spaces like Duke Leto and Count Ilban.



You can choose any leader for the Skirmish, so we suggest experimenting to see which is the right fit for maximizing the rules mods and scoring bonuses.

Leaderboard Placement


Each Season lasts for around 30 days, and consists of ten Skirmishes, and each Skirmish is available for three days. Your leaderboard placement for each Skirmish game is determined by the highest score achieved among your first three attempts.

At the conclusion of the season, your performance across the 10 Skirmishes is totaled to create your season score. To showcase your progress, badges are awarded based on your rank:



  • Ranks 1-100: Gold Badge
  • Ranks 101-500: Silver Badge
  • Ranks 501-1000: Bronze Badge


These badges serve as a testament to your achievements and will prominently feature next to your name on the leaderboard throughout subsequent seasons, allowing you to proudly display your past success!

The Skirmish is already underway! As Gurney teaches us, “You fight when the necessity arises,” so go out there and show your mettle!

Dune Imperium Patch Notes 1.01



Welcome to the world of Dune! It’s been an amazing launch week for Early Access and we’re still going strong. We have a couple of fixes in this patch based on community feedback.

Thank you for your support and for all of your feedback.

Happy Playing!

Bugs & Improvements
  • Various loc fixes
  • Fixed some typos in the Steam store
  • Fixed some typos in Steam Achievements
  • Fixed a bug with Shifting Sands
  • Fixed a bug where resumed Skirmish matches didn’t consume an attempt
  • Fixed a bug where playing quickly could result in cards turning invisible
  • Fixed a bug where playing quickly could result in cards not being purchased
  • Fixed a bug where Masterstroke would prompt after the ability was used
  • Fixed a bug where users couldn’t access Challenges without being logged in
  • Fixed scaling issues on some Mac devices

Welcome to Early Access!



Welcome to Arrakis...it's time for the spice to flow! Dune: Imperium Digital is now available in Steam Early Access!

We're excited for you to begin exploring the Imperium! Test yourself in all-new Challenges, hunt some achievements, and maybe take part in a Skirmish or two.

As you join in Early Access, we'd love to hear from you! Drop by the Dire Wolf Discord to connect with your fellow players, or let us know what you're thinking right here in the Steam forums – we'll be listening to your feedback as we get ready for launch.

Good luck, have fun, and to the victor goes the spoils! The Imperium awaits!

Dune: Imperium Digital coming November 14th!



Early Access begins 11/14!


The award-winning board game of strategy and intrigue in the iconic universe of Dune comes to Steam Early Access on Tuesday, November 14th!


Dune: Imperium Digital Dev Streams

Take a first-look at Dune: Imperium Digital in a pair of dev streams on Steam!



[h2]Gameplay Basics & Solo Play[/h2]
Developer Stream



[h2]Game development & 4-player game[/h2]
Developer Stream

Have questions for the dev team? Let us know on BoardGameGeek or the Dire Wolf Discord!