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Sea of Dreams update, Quality of Life and more 👻

An update has been released for Sea of Dreams. A little late for Halloween sadly.

[h2]General changes[/h2]

  • Upgrade of the engine to the latest Unity version (Unity 6).
  • DirectX 12 support.
  • The game starts faster, there is no splash screen anymore.
  • We have updated our privacy policy regarding telemetry. You can read it there https://seaofdreams.dezeiraudgames.com/privacy-policy.
  • Auto-save after important moments.
  • A new language is available, Spanish!
  • A new language is available, Portuguese!


[h2]User Interface[/h2]

  • Our rendering process has been reworked to make texts more crisp and readable at all resolutions.
  • The interface now supports PlayStation controllers, with associated icons.
  • A new interface is now available « Documents » allowing you to read from anywhere the text documents you have already opened.
  • Reworked the dialogue system. You won't see the difference but it now allows for infinitely long texts. Useful for new translations!


[h2]Story & narration[/h2]

  • The 'Other World' is no longer purple but light blue. Like ice.
  • Added sound in elevator when access card is required.
  • Rewrite message when using CD in computer.


[h2]Fixes :[/h2]

  • Fixed pool lights no longer being visible.
  • Improved transition at resume, where the player can be seen in the "player room" during milliseconds before being teleported to the good room.
  • Fixed "refresh rate" not being applied correctly from video settings.
  • Fixed missing sound when reading a newspaper.