Sea of Dreams update, Quality of Life and more 👻
An update has been released for Sea of Dreams. A little late for Halloween sadly.
[h2]General changes[/h2]
[h2]User Interface[/h2]
[h2]Story & narration[/h2]
[h2]Fixes :[/h2]
[h2]General changes[/h2]
- Upgrade of the engine to the latest Unity version (Unity 6).
- DirectX 12 support.
- The game starts faster, there is no splash screen anymore.
- We have updated our privacy policy regarding telemetry. You can read it there https://seaofdreams.dezeiraudgames.com/privacy-policy.
- Auto-save after important moments.
- A new language is available, Spanish!
- A new language is available, Portuguese!
[h2]User Interface[/h2]
- Our rendering process has been reworked to make texts more crisp and readable at all resolutions.
- The interface now supports PlayStation controllers, with associated icons.
- A new interface is now available « Documents » allowing you to read from anywhere the text documents you have already opened.
- Reworked the dialogue system. You won't see the difference but it now allows for infinitely long texts. Useful for new translations!
[h2]Story & narration[/h2]
- The 'Other World' is no longer purple but light blue. Like ice.
- Added sound in elevator when access card is required.
- Rewrite message when using CD in computer.
[h2]Fixes :[/h2]
- Fixed pool lights no longer being visible.
- Improved transition at resume, where the player can be seen in the "player room" during milliseconds before being teleported to the good room.
- Fixed "refresh rate" not being applied correctly from video settings.
- Fixed missing sound when reading a newspaper.