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Incremental Epic Hero 2 News

Incremental Epic Hero 2 is now available!

Hello everybody!! We are so pleased to announce the launch of Incremental Epic Heroes 2 into Early Access!!! 😄
We started this project exactly one year ago this month, and thanks to all of the wonderful feedback we've received, we feel we have created a true successor to the original IEH, and we hope you think so too!
However, we are nowhere near done and will continue to add a lot more content over the remainder of the year, some of which we hope will blow you out of this world... and into many, many more worlds 😉
Thank you to everyone who has supported the game throughout our playtesting, and welcome to all new players fresh to the game!


Bonus Code Hapiwaku Website 日本語はこちら

I posted a story behind the development of IEH2 in our website! I put a bonus code at the bottom of the post too! Please read them 😄

Also, if you feel excited at playing IEH2, please post your review on Steam so that more and more people can find us and join IEH2!



Patch Note:
IEH2 [ver. 1.1.1.1] Early Access Launch on Steam!
Added : New Challenge
Added : Mystic Arena building effects
Added : New Talismans
Added : Inventory Slot reward to Tutorial 13 global quest
Added : Epic Store [Equipment Loadout]
Added : Help [Expedition] [Challenge]
Added : Tutorial video links in Help [Lab][Capture][Expedition]
Added : Hapiwaku website link in settings tab
Added : Japanese texts for some content 一部コンテンツに日本語表示を追加しました。(ヘルプ・エピックストア・設定オプション等)
Changed : Area/Dungeon Prestige Reset in Epic Store
Balanced : Buffed base exp gain from monsters
Balanced : Buffed quest/dungeon EXP/Gold Rewards
Balanced : World Ascension now wipes items in enchant inventory but Accomplishment # 15 enables to preserve them on WA
Balanced : Some of WA Milestones
Fixed : Void treasure chests in dungeon
Fixed : You sometimes couldn't get loot drops while using Background Mode
Fixed : Haunted Mansion 1 quest exp reward was wrongly higher than I intended
Fixed : Blizzard requiring skills were wrong
Fixed : Other minor bugs/typos

New IEH2 Playtest [ver. 0.3.0.0] Re-Launch!

We would like to thank you all for enjoying IEH as always! We have released IEH2 Playtest [ver. 0.3.0.0].
Please bear in mind that this new version will reset your progress, as we have made many changes to the balance of various systems and added some new content as well! We are looking forward to hearing all your feedback during this next playtest round!
See patch notes

As we announced previously, we decided to change the release date to be July 22nd.
Today, our original release date, we will start the new IEH2 Playtest! We have put together some appreciation gifts for the participants of new playtest.


[h3]Playtest/IEH1 Players Appreciations Gifts[/h3]

GOING OUT JUNE 10TH: New Playtest ver. 0.3.0.0 If you participated in the IEH2 Playtest before June 10th:
- 3000 Nitro
- IEH2 DLC Premium Nitro Pack (Use Bonus Code [DLCNitro] to unlock! This is Playtest version only)

GOING OUT JULY 22ND: Early Access Release Day! If you participated in the IEH2 Playtest before June 10th:
- 3000 Nitro
- 1000 Epic Coin
If you participated in the IEH2 Playtest regardless of date:
- Portal Orbs (The amount is determined by Steam Achievement # you get in Playtest)
- [Steam Achievement # you get in Playtest] x 100 Epic Coin
If you’re a returning IEH1 Player
- Special Talismans (The amount is determined by Steam Achievement # you get in IEH1. Talismans are extra boosts of stats in game.)
If you’re a returning IEH1 Player who purchased the DLC [IEH2 Support Pack]
- 5500 Epic Coin
- Accepted Quest Limit + 1

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So, if you have participated in the playtest prior to this update, you will get 3000 Nitro at start and free DLC Premium Nitro Pack that enables to change nitro speed from x2 to x3! Keep in mind that this free DLC is only during the Playtest and will not transfer to the release version of the game.
For everyone who participates in the new playtest, you can get Steam Achievements and will be rewarded according to how many you can acquire at real release on July 22nd!
We’ve still got quite a lot of incredible content planned before release! Stay tuned and in the meantime thank you for playing our game! 😄

UPDATE : The new release date is July 22nd!

Hi, I'm Hitan from Hapiwaku the development team of Incremental Epic Hero!
Last month, we released the Playtest of Incremental Epic Hero 2.
We are tremendously grateful for all of your feedback, as more people participated in our playtest than we originally anticipated, you have helped us to make many positive changes to the game. Thank you so much for your help with that. However, our original timetable for completing certain objectives has, as a result, been delayed, and there are several more features and mechanics that we feel must be present in the game before we release it to early access.
This means that our original release date of June 10th is no longer feasible.

[h3]Official Launch on July 22nd and New Playtest Launch on June 10th![/h3]
Then we have determined the new release date on July 22nd.
We will also start the new IEH2 Playtest on June 10th! At that time, we will wipe the saves of IEH2 Playtest since we've added a lot of content and changed the balance around even for early game. We are really grateful for everyone participating in the IEH2 Playtest. I'm sorry that we need to reset the saves, so much has changed that in order to get the quality of feedback we need for further balancing, this is an unfortunate, but necessary, course of action. However, we’ll be distributing appreciation gifts in the June 10th patch for you all, as our way of saying thank you for participating and helping us make this game great!

[h3]Playtest/IEH1 Players Appreciations Gifts[/h3]
At the new Playtest ver. 0.3.0.0 launch on June 10th

- For participants of IEH2 Playtest before June 10th:
  • 3000 Nitro
  • Enables to switch nitro speed from x2 to x3


At the official launch on July 22nd
- For participants of IEH2 Playtest before June 10th:
  • 3000 Nitro
  • Some amount of Epic Coin

- For participants of IEH2 Playtest regardless date:
  • Portal Orbs (The amount is determined by Steam Achievement # you get in Playtest)
  • Some amount of Epic Coin

- For IEH1 Players:
  • Special Talismans (The amount is determined by Steam Achievement # you get in IEH1. Talismans are extra boosts of stats in game.)


Caution : The gifts are subject to change


So, if you already joined in IEH2 Playtest before June 10th, you will be able to play the new playtest from June 10th with super speed nitro (x3 speed, not x2). You will also get the starting boost with 3000 nitro on both new playtest and real launch! In addition, we will implement Steam Achievement in the new playtest, that will be the same as in the real launch. According to the number that you get the achievements, you will get the starting boost of Portal Orbs at the real launch too! (Portal Orbs are the limited items that you can get several amount per day from daily quests, and are used for entering dungeons, that is one of the greatest way to level heroes.)
Again, we are really appreciate to you all for giving us wonderful feedback! We will keep developing the game and improve more and more with you all 😄
Thank you for continued supports!

To get more information, why not join our Discord!

Incremental Epic Hero 2 Playtest

Hi, I'm Hitan from the Hapiwaku IEH development team.
Today, we are pleased to announce a Playtest of Incremental Epic Hero 2!
This game is a reimagining of the original Incremental Epic Hero. A mixture of incremental/idle and roleplaying game set in a fantasy world filled with monsters and things to explore.

We are currently targeting official launch date on June 10th 2022.
Toward that goal, we will conduct a public playtest for about a month. This will help us balance the game and improve other various aspects of the game in preparation for the official release.
Please try it and post any feedback! We are very active in Discord Community and open to hear your voice to improve the game and make it more fun! Even if you've never played IEH1, you will still enjoy IEH2 🙂

[h3]New Features[/h3]
Though there are a lot of new features in IEH2, let me introduce some of them:
  • In addition to the original 3 characters, Warrior/Wizard/Angel, 3 new characters are in IEH2! Thief, Archer and Tamer.
  • A whole new prestige system for each class and the whole world!
  • A Town building system that allows you to boost upgrades, unlock new areas, and other parts of the game.
  • Chat feature in the game that makes gameplay more enjoyable!
  • New graphics with full HD widescreen and super optimized game performance!


[h3]A Completely New Game Compared to IEH1[/h3]
When we first announced about IEH2 in IEH1 page just a year ago, IEH2 was going to be just a remaster of IEH1, but over the past year, IEH2 has become a completely new game compared to IEH1! After several alpha and beta tests, and thanks to our test team and players in Discord, the game has taken an amazing leap forward over the past year.
With only about a month left until this official launch, we would love to have your help to make even more strides. Please join our Discord Community and post your great feedback 🙂
Also, please don't forget to add this game to your wishlist so that you don't miss the official release!

[h3]CAUTION[/h3]
- Keep in mind that the save file of this Playtest will NOT be available in the official launch.
- All the contents, features and balances in the game are subject to change.
- In-app purchase in this Playtest is not available.


A Message from Dev. Morkyl
Hi everyone! I'm Morkyl, one of the game designers, here to express our gratitude for any feedback you can offer and to let you know that we are still hard at work designing even more to do and sculpting the game based very much on the feedback we receive.