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devlog #03

November '21 Devlog (pt 2 of 2)

Production kicked-off pretty well these last two weeks, and so there's a few things I'm excited to share ::

⛏️ Act 1 (Cell, Caves, Bridge, Tunnel) is Complete !

Act 1 starts with a modified version of the cinematics and the tutorial scene included in the demo (a few changed lines), and continues your story once you wake up at your cell, down below in B3.

The plan is for it to be "in-sync" with the main game, so that any progress you make gets stored and transfers to the main game.

On December 22nd, I'll be releasing it as a Free Prologue

🎙️ VO Casting Started

For an audio game, voice acting is extremely important, and so I've started interviewing voice actors to find the ones right for this game : ) I will be posting samples over the next couple of months.

That being said, voice overs will remain "By the Dev" quality while the script gets finalized ; I'm really enjoying the creative freedom to change lines on the fly based on your feedback while the game is in this stage.

🎯 Roadmap Updates

The original release date of 22/02/2022 is still what I'm aiming for, but a few pre and post release dates have been added in.

- Dec '21 Free Prologue (Act1, "By the Dev" VOs)
- Jan '22 Early Access (All 3 Acts, "By the Dev" VOs)
- Feb '22 Early Access (v1.0 ; All 3 Acts, Final Quality VOs)
- Mar '22 Full Release (v1.1 ; Minor updates / improvements / QA)

Throughout production, I'll be updating the Apotheorasis playlist with "behind-the-scenes" videos as well, so feel free to subscribe !