20231021 0.8.34.0 Stronger NPC & battle logic adjustment!
1. Add pet feeding function in the interface of Manage Retainers
2. Optimize the AI behavior logic of NPC spreading news when seeing a character with blood stained and evil deeds buffs. The NPC will decide whether to spread the news based on its favorability towards the target
3. Adjustments to the battle interface UI
4. NPC combat AI optimization: The logic of moves is optimized. For NPCs of different strengths, the number and logic of moves will gradually increase
5. Multiplayer battle process adjustment: When NPC has helpers participating, it will become a wheel battle, and the attack target can be switched during the battle
6. NPC strength adjustment: The Vigor of NPCs with different strengths has been increased (note: the Vigor of NPCs in existing archives will not change)
7. When you kill the target in battle, if he has helpers, the attitude of the people related to the victim towards the player will change accordingly
8. You can interact with the comprehension stone that has been successfully comprehended again and watch the animation repeatedly
1. Fixed the issue where decorations or props on the map may not be destroyed correctly
2. Fixed the problem that the carriage would be stuck on the terrain when teleporting
3. Fixed the problem that the group attack skills did not distinguish between the helpers of the enemy and ourselves
4. Fixed the problem that the hp will overflow after the sect banner is repaired
5. Fix a problem that may cause the game to report an error and prevent normal play
2. Optimize the AI behavior logic of NPC spreading news when seeing a character with blood stained and evil deeds buffs. The NPC will decide whether to spread the news based on its favorability towards the target
3. Adjustments to the battle interface UI
4. NPC combat AI optimization: The logic of moves is optimized. For NPCs of different strengths, the number and logic of moves will gradually increase
5. Multiplayer battle process adjustment: When NPC has helpers participating, it will become a wheel battle, and the attack target can be switched during the battle
6. NPC strength adjustment: The Vigor of NPCs with different strengths has been increased (note: the Vigor of NPCs in existing archives will not change)
7. When you kill the target in battle, if he has helpers, the attitude of the people related to the victim towards the player will change accordingly
8. You can interact with the comprehension stone that has been successfully comprehended again and watch the animation repeatedly
1. Fixed the issue where decorations or props on the map may not be destroyed correctly
2. Fixed the problem that the carriage would be stuck on the terrain when teleporting
3. Fixed the problem that the group attack skills did not distinguish between the helpers of the enemy and ourselves
4. Fixed the problem that the hp will overflow after the sect banner is repaired
5. Fix a problem that may cause the game to report an error and prevent normal play