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  3. Controller adaptation trial run has been updated!

Controller adaptation trial run has been updated!

Hello heroes! Long time no see. Currently, we have updated a pretty rough version of controller support based on Xbox-like controllers. However, as it is our team's first attempt at controller adaptation, we lack experience in many areas, leading to unexpected issues. The game itself has a more complex interface and system compared to traditional RPGs. Additionally, we need to design a set of controller-based point-and-select release operation modes specifically for the combat system.

Due to these challenges, the launch date for controller adaptation is slightly later than expected. During this early stage run, we will continue to do some research on other good sandbox, strategy, simulation and 3D RPG games, so to optimize the button mapping and operation design for the controller. Thank you for your understanding and support.

We highly welcome heroes to provide feedback on any counterintuitive, difficult-to-operate, operation-fatigue, or inoperable issues during the experience. We also hope that experienced heroes in this regard can offer precious suggestions!

We'd really appreciate your support, folks!