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绝世好武功 The Matchless Kungfu News

20241119 V1.0.10.0 update

Optimization
1. The key to reaching the realm level can now be inherited during reincarnation


Repair
1. Optimized the text problem of drunkenness technique
2. Fixed the issue where the Poison Evil True Qi was first incorrect and could not exceed 3 layers
3. Fixed abnormal issues during equipment disassembly
4. Fixed the issue where Roadshow Adventure may interrupt the main storyline
5. Fixed the issue where the flag of the player's sect would be abnormally attacked by NPCs, leading to the destruction of the sect

20241118 V1.0.9.0 update

**New Features**
1. Added a reset function to the *Bloodline* page. By pressing the default hotkey (R) on a selected bloodline, players can reset it to 0, reclaiming the bloodline points. This addresses the issue where players cannot undo point allocation if they run out of bloodline points.

**Optimizations**
1. Optimized the triggering method of *Main Quests*. Now, main quests (*Important Tasks*) can only be triggered within the *Wilderness Realm*.
2. The *Wilderness Realm* can no longer be deleted, only reset. For players who have already deleted the *Wilderness Realm*, their first world will inherit its unique properties, allowing main quests to proceed.
3. Players can now seek promotion within their sect by consulting the elder. However, to advance to the sect leader position, they must still consult the current leader.

**Fixes**
1. Fixed incorrect text on some items.
2. Resolved an issue where *Copper Poles* and *Iron Poles* appeared on the construction page but could not be built. These will now properly remain hidden.
3. Fixed a UI misalignment issue caused by adding affixes to equipment.
4. Addressed the incompatibility between *Dream Bubble of Sweet Words* and *Bodhisattva’s Wish*, which would cancel each other out and prevent synthesis.
5. Fixed the issue where the bookshelf allowed copying the *Human Worm Nest Method*, which is not permitted for transcription.
6. Corrected non-functional status text; NPCs recruited by players will no longer contribute money to the sect. Sect income will now depend on the tiles occupied.
7. Fixed incorrect responses from NPCs when asked about the conditions for *Sage* mastery.
8. Resolved an issue where the sect could not be promoted if a character captured by a *Spirit Servant* was the sect leader.
9. Added explanatory text for items that increase *True Qi*. When players consume items like *Great Restoration Pills*, the *True Qi* gained will gradually diminish over time.
10. Fixed an issue where reloading a save would cause *Mnemonics* to become nonfunctional.
11. Addressed a bug where the *Maple Villa* doctor's dialogue would cause an infinite placement of *Maple Villa*.
12. Fixed missing text boxes when inheriting certain items.
13. Added new error messages for *Heaven’s End Palace* enhancements and adding acupoints. These messages now correctly explain why players cannot enhance or add acupoints (e.g., the number of additional acupoints is limited to one per identity, with a maximum of four).
14. Fixed an issue where *Dispel Gu Art* could not properly remove worms from NPCs.

20241115 V1.0.8.0 update

Optimization
1. Optimized the unique learning window to improve performance

Repair
1. Fixed the issue where the radiated plot did not have a flag when creating a sect, and the flag only appeared after a failed battle
2. Fixed the issue where some internal skills would get stuck in combat during reverse training
3. Fixed the issue where triggering events during art learning would get stuck
4. Fixed the issue of incorrect sect flags in urban land parcels
5. Fixed the issue where the Sword Box Legend entry inheritance did not accumulate
6. Fixed the issue of resetting swords in the equipment sword box when crossing the small world
7. Fixed the issue of incorrect conversation prompts from non bartenders when inquiring about satisfactory news

20241114 V1.0.7.0 update

Optimization
1. Increased the priority of road guidance triggering events to prevent interruption and ineffective road guidance


Repair
1. Fixed the issue where the upgraded acupoints would revert back to level 1 when using the Yijing Zhuanxue Dan
2. Fixed the issue where the divination results of King Wen's hexagrams were invalid in certain situations and could not be modified
3. Fixed the issue of hidden disease text errors left by the new bug
4. Fixed the issue where the material requirement for the forging table suspension display was 0
5. Fixed several issues that could cause events to fail to trigger properly
6. Corrected some incorrect internal skill texts

20241113 V1.0.6.0 update

We have added a mod prompt function, which will display all mod versions currently available, and will show a pop-up message when an old version of a mod is activated to avoid any bugs such as getting stuck in the release of ultimate skills. (Older versions of mods may have the risk of corrupted files, but this is not guaranteed, and we have hidden some mods that are certain to have bug problems.)


Optimization
1. Optimization of the Dragon Subduing Swallowing Heavenly Palm effect, now any additional moves will increase their damage
2. Optimized event priority to avoid the problem of player mainline being interrupted by chance encounters and getting stuck


Repair
1. Fixed the issue of deviation in the effectiveness of the shackle key
2. Fixed the issue of the failure of the internal power bonus for the ultimate skill
3. Fixed the issue of invalid entries added by Tiangong Museum
4. Fixed the issue where some unique internal skills could not be copied
5. Fixed the issue where there was no corresponding perfect NPC for the dragonfly, water, gecko, and wall game
6. Fixed the Issues where some achievements cannot be completed
7. Fixed the issue of blood related evil deeds between the Heart Demon and Spirit Servant killed by upgrading the Sword Box
8. Fixed the issue of not inheriting the production pile ability after eliminating the Tiangong Museum
9. Fixed the issue of incorrect reading of entrusted forging ability
10. Fixed the issue of not returning a human stake after rescuing an NPC that was made into one