Railroads Online – Beta Update 0.5.8

Dear Community,
today we're shipping an update to the beta branch with the version number 0.5.8. With the update, we've fixed some performance and crash issues, improved control behavior and resolved problems with brakes. In addition, old splines and old switch types will now be converted to their newer versions. Say bye-bye to the past.
A little surprise is also included in today's beta update: New rolling stock! We're introducing some fresh cars manufactured by the Gregg Company, a historic manufacturer of plantation equipment in the Americas. Their more compact size is perfect for combining them with the smaller starter engines like the Porter. Oh and some of them... might have a new secret use soon? Well, let's see.

For more details about today's update, check out the patch notes below.
As always, for feedback, please head over to our dedicated beta forum where you can post bugs and give us suggestions :)
Thank you and have a great weekend!
The Railroads Online Team
[h2]Changelog[/h2]
Cars
- Added Gregg Sugar Cane Cane Flat
- Added Gregg Sugar Cane Logging Flat
- Added Gregg Sugar Cane Stake Flat
- Added Gregg Sugar Cane Bulkhead Flat
- Added Gregg Sugar Cane Lowside Gondola
- Added Gregg Sugar Cane Medium Gondola
- Added Gregg Sugar Cane Highside Gondola
- Added EWA Plantation Box Car
- Added Waualua Agricultural Tank Car
- Fixed an issue that caused EBT hoppers to fall into the ground while re-railing, making it further impossible to re-rail them
- Fixed a bug that caused the Porter 0-4-2 engine's front number plate to not be golden
- Fixed a bug that caused the headlight intensity on the Heisler, Cooke 2-6-0 and Eureka to be too dimm
- Fixed a bug that made it impossible to link truss bridges to existing rail that is above the ground
- Fixed a bug that caused geared engines to not have any chuff sounds at low speed
- Fixed a bug that made it impossible to re-rail engines and cars properly onto switches
- Fixed a bug that caused brakes to be 100% applied even if the chosen value was far below (even just a tiny bit more than 0%)
- Fixed a bug that made entering a locomotive via the F menu very inconsistent
- Adjusted the font color in the construction menu dropdown texts so that they can be read when the background is dark
- Fixed a bug that caused car lettering to be offset from the car
- Fixed a crash that happened when loading a save game with old splines: When loading a save game that includes old splines, these will be converted into the new spline types. Due to the conversation algorithm some converted splines might differ in terms of radius and length. Old switch types will also be converted into the new switch types.