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Railroads Online – Update 230324



Dear Community,

today we're shipping a hotfix patch with the version number 230324, focusing primarily on bug fixes and improvements related to the recently released Coal & Power Update.

We're tackling issues regarding locomotives, some mechanics, plus the placement of switches and crossovers – among other things.

For more details, check out the patch notes below. Try out the new update for yourself and enjoy the rest of the week!

The Railroads Online Team

[h2]Changelog[/h2]

Switches & Crossovers
  • Fixed an issue that prevented you from linking to the rightmost point when placing a turnout or switch
  • Fixed an issue that caused switches to occasionally place backwards or incorrectly after an attempted snapping in the correct orientation
  • Fixed the left hand 3-way stub switch missing ballast on the left
Locomotives
  • Fixed an issue that caused the ET&WNC 2-8-0 to derail at spawn
  • Fixed an issue that caused the ET&WNC 2-8-0 dynamo to trigger audio and light when there is an oil lamp in place
  • Fixed an issue that caused the ET&WNC 2-8-0 headlight option '3' to not be centered and sometimes appear overscaled
  • Fixed the Class 48 wheels turning at far too high a rate
  • Fixed the Class 48 front headlights not being centered
  • Fixed an issue that caused the Tenmile lamp '5' to always allow you to remove the headlamp from the Class 48
  • Fixed an issue that caused the Tenmile pilot drawbar to become wonky when coupling
  • Fixed that the Cooke 2-6-0 Coal launches when randomly re-railing
  • Fixed the Shay smoke to be offset to the funnel
  • Fixed that the Skeleton Cars are very prone to derail
  • Fixed an issue that caused locomotive wheels to become motionless when brake and throttle are at 100%
  • Fixed an issue that caused coal load to clip through the new hopper car
Gameplay
  • Fixed an issue causing the player to get stuck when exiting a locomotive, disabling the option to respawn
  • Fixed an issue causing telegraph office messages to not loop