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RAILROADS Online News

RAILROADS Online! - build 211228

changelog:
-fixed bug where binding unload freight would remove enter vehicle binding
-adjusted log hitbox
-adjusted steel pipe hitbox
-moved sawmill log pond hitbox closer to the unloading ramp
-enlarged unloader interaction hitbox
-optimized positions of log and cordwood cranes at logging camp

RAILROADS Online! - build 211227

changelog:
-fixed position of rear link for freight car couplers
-fixed eureka brake lever
-changed freight car unloader setup and game mechanic: freight must be unloaded by pressing ENTER, unload can be toggled on/off, key rebind in options->controls
-fixed caboose spawn in the same spot
-fixed caboose going over 90 degree rail crossing
-fixed log collision: player getting stuck on log
-steel pipe can be sold at freight depot
-fixed bug where not placed facilities would not be removed when opening the construction menu
-swichting between the UI mode and non UI mode does not reset the current loco controls
-fixed client replication distance for oil barrel ramp
-fixed bug where re-rail of a connected tender would launch the engine
-fixed bug where there was a link loaded instead of a connecting rod for coupled tenders
-fixed bug where control widget would show in 3rd person
-fixed bug where enter vehicle widget would overlay active widget
-set camera collision for grade splines
-set network connection timeout to 60.0s

RAILROADS Online! - build 211220-1

changelog:
-synced engine house location for server-client
-removed player-door collision for engine shed and caboose
-fixed color options for client engine shed doors
-fixed camera firebox zoom while using UI mode
-fixed missing smoke stack effect for client caboose

RAILROADS Online! - build 211220 - Christmas Special!

changelog:
-increased spawn time for oil barrels to 3s
-added cobblestone texture at smelter cordwood unloading platform
-fixed frozen crane animation for client
-set heisler mass to 32800kg
-set heisler top speed to 7 m/s
-set climax mass to 28300kg
-set climax top speed to 5 m/s
-changed eureka brake lever rotation
-adjusted climax cylinder animation speed and sound
-corrected porter 040 physics update rate
-disabled location smoothing for client cars
-increased freight car unloader interaction distance to 300cm, adjusted replication distance
-added fine adjustment for brakes
-added wake up call routine for frozen client cars
-added reset coupler function: when a car derails, the broken coupler is reset to empty on server and client; when the re-rail tool is used on a car both couplers are reset to empty on server and client
-added firebox element to locos: Click RMB on the firebox element while holding a piece of firewood to add fuel: readouts for fill rate and fire temperature
-changed fuel game mechanic: You can only fuel a boiler by using the firebox element
-added Z-randomization when finishing grade or wall splines: +/- 2cm for all points between the first and the last point, this will remove z-fighting of level groundwork
-added white lantern color option
-added engine sheds
-added bobber caboose
-added snow: trees, landscape, rails, switches, fills, walls, particles

RAILROADS Online! - build 211206

changelog:
-fixed incorrect physics time step / locomotive-rail collision