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  3. Demo summary and a few words from the team šŸ“œ

Demo summary and a few words from the team šŸ“œ

Greetings, your Grace! šŸ‘‘

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The last few weeks have been a real rollercoaster for our entire team. Until the last moment before the release of the Crown of Greed Demo, we refined and improved the gameplay to make your adventure in the world of Rodovia as fun and immersive as possible.

We raced against time to get rid of the most frustrating bugs, balance the economy and combat system, improve NPC behavior, or add new cool features to the game, so that we are ready to take part in the Steam RTS festival. And now... we see that it was worth it 😃


[h2]A huge thank you to our community šŸ’Ŗ[/h2]
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As usual, you have proven what a great community you are, everyone. We received so many words of support, useful feedback, great suggestions and reports that they almost overwhelmed us!

We spent long hours analyzing every single opinion you sent us, resulting in the first two Demo Hotfixes. What's more, we were extremely happy to see your reviews on Steam, thanks to which we managed to obtain the "very positive" rating 🤩

Seeing such great enthusiasm, you can be sure that this is not the end of our work on improving and developing the Crown of Greed project. With that in mind, let's talk about our plans for the future.


[h2]What's coming next? šŸ› ļø[/h2]
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It's too early to promise anything for sure, but a few elements came up among your feedback most often, which indicated the direction we want to go.

āž”ļø First of all - more missions and a campaign. The world of Rodovia is a diverse, dangerous, but also beautiful land that has much to offer. We will invite you to explore (and conquer) all its corners!

āž”ļø Voice Acting - we realize that it is currently somewhat generic, and we will do our best to improve it.



āž”ļø UI and QOL improvements - thanks to your feedback, we know how much these elements affect the fun of the game. We will work hard to make it as clear and useful as possible.

āž”ļø Balance changes - strength of monsters, gaining experience by heroes, amount of taxes, HP of buildings, spawning rates and... and everything else will be further analyzed and refined.

āž”ļø Among your requests, there was often a question about resurrecting your favorite heroes and transferring them between scenarios. We will make it happen!

āž”ļø We are working on a few new mechanics and an innovative system which will further diversify the gameplay. We are currently exploring a few intriguing ideas, so that Crown of Greed will have even more to offer!

We could go on and on, and list even more changes, such as the deeper relations between heroes and the player, new kinds of monsters, spells and buildings, but we are sure you get the idea. The game will certainly evolve and expand, and we will discuss all the novelties in more detail in the near future.





[h2]For now - let's enjoy the Demo and try to beat it in the Nightmare mode šŸ’€[/h2]
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Can you believe that some of you managed to do it? We're honestly surprised that you were able to beat the game on the hardest difficulty setting... which is another lesson for us. We will be sure to prepare even more challenges for you in the future, with even more deadly enemies and surprising events. Once again, thank you, everyone. We will speak to you soon!


[h3]Good luck in Rodovia, Rulers
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[h3]Have you seen our other games?[/h3]
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Viking Frontiers
https://store.steampowered.com/app/1304430/Viking_Frontiers/

Builders of Greece
https://store.steampowered.com/app/1273100/Builders_of_Greece/

Gimle: The Broken Prophecy
https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy