Version 0.1.11 patch - bug fixes, balancing, other
[h3]Bug fixes[/h3]
[h3]Balancing[/h3]
[h3]Other[/h3]
- Fixed several occasions of Evelius being braindead after giving him a hat
- Fixed not being able to talk to companions after they've been interrupted by Evelius
- Poison progression visuals are now stopped in ending cutscene
- Armor obtained from chests at the balcony displays correctly
- No input in main menu when tabbed out
- Fix for not being able to continue playing at the tavern endscreen, if there's a bug that shows you as a monster
- Fix for a bug that caused a freeze when entering the tavern with a beehive helmet
- One fix for the pawn shop that resulted in a freeze
[h3]Balancing[/h3]
- If a powder keg is behind a nail waltz with alcoves, the fuse of the powder keg will now burn longer to prevent impossible challenges
[h3]Other[/h3]
- Apple added as item 🍎 (there are some on the ground near the village entrance, that can be used to cure poisoning)
- New music for the realm of ideas (monkey zone)
- Different money icons for vending machines, ATMs/Bank, Mayor
- Some sound adjustments to doors
- Cauldron in Alva's hut can be used (potions only work inside the tower though)