Patch Notes: v0.362
v0.362
- Babies will now stay in Cold rooms if it is Colder outside. This should still keep them out of freezers, but if both the house and the outside is < 0c The baby will stay inside now.
- Fixed case where loading a game with an animal on a butcher block could cause an error
- Fixed Guard Dogs protecting sold animals until they are off the map. Dogs need to stay with the main herd.
- Made animal sound alerts species based, so rabbits alert other rabbits, but not an entire barnyard when they are hiding in holes from a dog
- Fixed animals attacking units leaving the map causing the animals to get stuck in a loop between leaving and being attacked
- Fixed case where Clanfolk could get permanently stuck on the map if they had been trapped while trying to leave
- Fixed case where Animals were unable to get out of the map if they were behind locked doors
- Workers are now able to refill water dippers, bathtubs, and empty toilets even if they have another owner. (But they still cannot use them)