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Patch Notes: v0.363

v0.363
  • Reworked low Social desire Clanfolk and Alone Time such that once Clanfolk hit the "Leave Me Alone" phase (Bar Maxed), talkers will stop targeting them with conversations until "Alone Time clears.
    Introverts need some peace too.
  • Added, "All Talked Out" phase to the Social Attribute such that talkers will be less likely to talk to people who are no longer participating in talking back. If there is no one else to talk to, Talkers can still target people in this phase (as the target politely listens and fidgets)
  • Note: Babies will still demand attention when the mother is in Alone Time mode, so in some cases Alone Time may get stuck active for multiple days if the baby gets demanding and the Social meter cannot drain.
  • Fixed bug with Cats that was preventing them from wandering around, leaving them stuck in one spot most of the time.
  • Added new AI logic to allow Stopped Fireplaces/PeatStoves to be turned off to conserve resources by setting them to stopped. Prior to this the stopped object would not be visible to the AI so they would not turn it off and the fuel would need to run out.
  • Lowered the spark angle on the Wall Torches from 180 -> 170 degrees so the sparks don't sometimes hit things around corners.


The Hunters and Hunted update is looking quite stable now and these daily patches will stop arriving quite soon. I will need to lock the Default Branch down for a while and work on the next big update while pushing the updates to the testing branch.

The next big update is going to be all about life on the homestead. So new crops and traditional cooking recipes and processes. So food will likely get re-balanced with new preservation techniques arriving as well. I may also make an initial attempt at some decorations so people can better customize their homes.

On the technical side, I want to look at a zones system to allow Clanfolk and animals to be limited to certain areas. I also still want to rework the Ideas Panel to make it more searchable, and finally start on some planning mode tools.

So there is a lot to do. Depending on how the progress goes this may be spread out over two updates instead of one so you don't have to wait for a super long time for the whole thing at once.

Thanks everyone :)