Patch Notes: v0.370-v0.371
v0.370
- Fixed case where animals could get stuck starting and stopping hunts if the hunting target was at long range and dead
- Fixed case where if all humans are sleeping AND all pets sleeping a lonely unit will get stuck talking to a sleeping dog until morning, trying to fill social bar.
- Fixed error in closest item finding logic that was skipping items that were nearby but just on the other side of long walls without doors. This could lead to position deadzones where some items could not be seen as available from the other side of the wall. This may fix a lot of odd behavior where sometimes items seem to be ignored even though they exist. Very happy with this fix :)
v0.371
- Fixed case where a Doctor could Juggle the patient if the patient had a critical low fun desire, and a slightly higher poop need.
- Fixed case where a Doctor could spend half a day getting a patient to poop because of the Public Pooper Affliction mixed with being a very tired doctor. Let gravity do the work doc.
- Fixed animals scavenging off their own species/Grandpa
- Fixed case where placing WorkZone footprints overlapping tile types with no clearing tool was possible. This could break early tutorial progression.
- Fixed Case where sometimes animals would drink out of the middle of the lake.