Patch v1.127 (Main)
give me your liver.
- Malice's projectiles can now be parried/reflected.
- Malice's attacks have been de-randomized, instead he attacks in a pattern.
- Malicereceived additional attacks, will now switch between grounded and flying state. Basically, the projectile spam has been reduced a lot and it's better to fight overall as now you get to use your normal grounded moves a lot more often.
- Fixed an issue where the Sinner mode was set incorrectly in a cutscene.
- Sinner gauge no longer "unlocks" for characters that is not Shamir.
Known issues -
You can check them below, you can also check what is being worked on/what's on the todo list as well.
https://trello.com/b/suviZn7g/known-issues-and-bug-tracking
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail ([email protected]), or on the stinky Discord server.
For Discord, it may take time to approve new people due to someone having to sleep.
https://discord.gg/2ZyurUSbeE
- Malice's projectiles can now be parried/reflected.
- Malice's attacks have been de-randomized, instead he attacks in a pattern.
- Malicereceived additional attacks, will now switch between grounded and flying state. Basically, the projectile spam has been reduced a lot and it's better to fight overall as now you get to use your normal grounded moves a lot more often.
- Fixed an issue where the Sinner mode was set incorrectly in a cutscene.
- Sinner gauge no longer "unlocks" for characters that is not Shamir.
Known issues -
You can check them below, you can also check what is being worked on/what's on the todo list as well.
https://trello.com/b/suviZn7g/known-issues-and-bug-tracking
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail ([email protected]), or on the stinky Discord server.
For Discord, it may take time to approve new people due to someone having to sleep.
https://discord.gg/2ZyurUSbeE