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Sengoku Dynasty News

The Time of the Onsen - Nominate us!

Youkoso!

It's that time of the year again!

Welcome to the 2024 Steam Awards!

We're throwing our Jinkasa into the ring and seeing what surprises we get!

So vote away and nominate Sengoku Dynasty for the “Sit back and relax” award!


Update to 1.0.0.10 - More Fixes!



Youkoso!

We have more bug fixes for you and, of course, we are continuing to work hard on further improvements.

As mentioned elsewhere: Let us know if you encounter any new issues. We are actively monitoring the forums and will update the game further as needed.

One of the next updates will adjust the villagers' needs so that smaller populations can be supplied more easily and with less effort. The population threshold will be around 40 inhabitants and below.
The needs of larger populations will also increase progressively. Overall, refugees will be more likely to be encountered, and more people will visit your village.

[h2]The Changelog:[/h2]

[h3]FIXED[/h3]
  • Fixed crashes (additional safeguards).
  • Fixed luxury needs showing up as nil value (“0” ).
  • Fixed refugees spawning in insufficient numbers.
  • Fixed the ruins in the enemy camp near Segi duplicating on save-load.
  • Fixed a bow not dealing any damage when used with low hair tension.
  • Fixed the quest hub description not displaying gendered text correctly.
  • Fixed enemies wandering off from bandit camps (will only partially fix saves).
  • Fixed the incorrect order of T4 and T5 kama recipes at the blacksmith.
  • Fixed missing recipe unlocks in the quest flow.
  • Fixed enemy bodies partially sinking into terrain.


[h3]CHANGED[/h3]
  • Added the Bamboo Ball crafting recipe.
  • The new villager needs application delayed.
  • Adding the fishing net crafting to the tailor.
  • Made the bronze recipe and technology unlock process easier.
  • Minor setup fix.
  • Made Ako, Sayuri and Ukome romanceable after they became villagers.
  • Rebalanced refugee encounter setup.
  • Add recipes for the paper lamp crafting in the workshop.
  • Remove unused cooking stations from kitchen furniture.





Updates make people hungry, so just a little note!

[h2]Welcome to the world of Japanese cuisine in Sengoku Dynasty[/h2]

Japanese cuisine is more than just food – it is a journey into a centuries-old culture that embraces values such as mindfulness, harmony and respect for nature. From the clarity of a steaming bowl of miso soup to the diversity of a plate of sushi, each dish tells its own story and invites you to experience Japan with all your senses.

This cookbook will guide you step by step through the art of traditional Japanese cuisine. You will learn the basics, starting with classic ingredients, and discovering how to prepare simple yet flavourful dishes using fresh, seasonal ingredients.

Enjoy cooking and itadakimasu – bon appétit!



Update to 1.0.0.9 - Crash Fix



Youkoso!

Over the weekend, we received numerous reports about crashes occurring when changing seasons or loading saves. We’re sorry this issue impacted your gameplay experience and spoiled the enjoyment. It was a surprise for us, as it didn’t appear during our testing for version 1.0. Our apologies for the inconvenience.

Thanks to our amazing community, we’ve identified the cause and just released a hotfix that should resolve this specific crash for most players. We also took the opportunity to address several other minor bugs:

[h3]FIXES[/h3]
  • Fixed issues that could cause some of the crashes.
  • Fixed that some enemies are not engaging in combat.
  • Fixed the Enemy Damage Modifier setting not working properly.
  • Fixed a debug visible on player character when turning on PvP.
  • Fixed the NPC not looking at the player in dialogue with the client.
  • Fixed the kanabo item dropped by enemies.
  • Fixed sorting items without a default storage which made them disappear.
  • Fixed drowning in the onsen.
  • Fixed NPCs getting stuck in the ice storage.
  • Fixed issues with cutscene subtitles.
  • Fixed the poise armour resetting.
  • Fixed physics on bandit pauldrons.


[h3]CHANGES[/h3]
  • Balanced drop durability.
  • Balanced drowning to be less punitive
  • Balanced SP worker cost for Large Bridge in Easter Swamp Region.
  • Removed edges in path materials.
  • Made the Herbalist Station mandatory in Forager's Hut.
  • Removed pickaxes from boss loot.
  • Optimized the ragdoll.


We hope that with these fixes you have a more seamless playing experience. Of course, we are working hard on making additional improvements as per our roadmap.

Please let us know if you encounter any new issues. We’re actively monitoring the forums and will continue updating the game as needed.

Necesse X Sengoku Dynasty Bundle!



Youkoso!

Still not enough exploration and adventure? Have you already struck fear into the hearts of all the bandits?

We have joined forces with the developers of Necesse to double the mix of adventure, combat, crafting, colonisation and co-op!

Immerse yourself in the sandbox that Necesse offers and take up the fight for survival both there and here in Sengoku Dynasty!

So, get or complete the Survival Bundle now!




Sengoku Dynasty – The Path Beyond 1.0

Youkoso!

With the release of version 1.0, we want to extend our deepest thanks to all of you who joined us in Early Access. Across 25 updates—major updates, patches, and hotfixes—you’ve helped us bring Sengoku Dynasty to the 1.0 version. Now, as you dive into the world of Sengoku Dynasty with the most important and biggest update ever, we're excited to share what’s next on our journey together. Our commitment doesn't end here; we’ll continue enhancing your experience with new features and improvements.

Here’s a glimpse of what’s ahead:

[h3]Enemy Raids[/h3]
Prepare your defenses! Soon, your town will face enemy raids, adding a new layer to combat. Get ready to strategize, protect your people, and defend your home against these threats. As always, if you prefer a peaceful playthrough, you can disable this.

[h3]Enhanced Heir System[/h3]
An extended heir system will allow you to secure your legacy within Nata Valley. Children will stay in the village rather than heading to the monastery, letting you cultivate your dynasty’s future close to home.

[h3]Seasonal Challenges[/h3]
Brace yourself for harsher winters and seasonal events! New status effects will make each season distinct, requiring smart planning and resource management to keep your dynasty thriving through nature's toughest challenges.

[h3]New Animals[/h3]
Expect new animals to roam the lands, enriching the ecosystem and adding fresh opportunities (and dangers!) as you expand your domain.

[h3]New Map[/h3]
A fresh map is coming, offering unique environments, resources, and challenges, perfect for exploring new playstyles and increasing replayability.

[h3]Procedural Quests[/h3]
To keep the gameplay fresh and engaging, procedural quests will be added. These quests will present you with new objectives and rewards, giving you dynamic goals to pursue as your story unfolds.

[h3]Spiritualism & Karma[/h3]
Spiritualism will deepen with a new karmic system, connecting your actions to a spiritual journey that will impact your dynasty’s path forward.

[h3]Performance Optimizations[/h3]
We’re committed to ongoing optimizations to ensure a smoother experience, with consistent improvements to performance as we continue adding new features.

Thank you for being a crucial part of Sengoku Dynasty! We can’t wait to hear your feedback and see where you take your dynasty.

Connect with us here, on Discord, or on social media, and let’s continue this journey together!