Hotfix to v1.1.0.6
Youkoso!
We got a hotfix for today, fixing the most pressing issues and adding some new items as well as changes. Without further ado, here is the changelog:
[h3]Added [/h3]
[h3]Changed [/h3]
[h3]Fixed [/h3]
[h3]Known issue[/h3]
We got a hotfix for today, fixing the most pressing issues and adding some new items as well as changes. Without further ado, here is the changelog:
[h3]Added [/h3]
- Additional press and hold button hint assets
- Markers for guards during raids
- Hunter's Hut guard furniture
- Video setting for foliage distance
[h3]Changed [/h3]
- Removed raid chance info from map UI if raids are disabled
- Changed Kanmuri headwear to hide hair
- Updated refugee, monk and ajirongasa hat to remove hair clipping
- Rebalanced first raid to include more raiders
- Rebalanced looting priorities of raiders during raid
- Optimized shaders for tree billboards
- Optimized audio on the map
[h3]Fixed [/h3]
- Fixed placeholder object visible on the map outside playable area
- Fixed wrong raid information on season change UI if it was opened before dynasty tab
- Fixed unlocking conditions for new doors with stairs
- Fixed character not stopping rotation while using gamepad in character editor
- Fixed gamepad loses focus when turning back from Custom Game Setting to Game Mode Selection UI
- Fixed lighthouse special project not visible on clients
- Fixed guard furniture and categories setup, adding new icons
- Fixed hair not hidden under samurai and ashigaru hats on clients, causing clipping (partial fix, now happens more rarely)
- Fixed toggling sprint off on gamepad only possible when player character is stopped
- Fixing ghost visibility for small shrines and trade stands
- Fixed raid risk can differ after loading the same save file
[h3]Known issue[/h3]
- Changing headgear changes the hair colour to the default setting.