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Sengoku Dynasty News

Sengoku Dynasty – See the Signs!

Youkoso!

We recently noticed that the icons and warnings remained a bit of a mystery for some players. The mystery shall be unveiled today with this overview of the icons being used.




Sengoku Dynasty X Forever Skies Bundle is now live



Hello everyone!

We've put together a bundle with our friends at Forever Skies. With both games introducing new combat updates, now's the perfect time to celebrate with a special promotion!

Forever Skies is a first-person, open-world crafting survival game where you build and pilot a high-tech airship while exploring Earth after an ecological disaster.

If you own Sengoku Dynasty you can get an additional 10% off the game.

https://store.steampowered.com/bundle/44627/Sengoku_Dynasty_x_Forever_Skies/

Sengoku Dynasty - The Ikigai Q&A

Youkoso!

With the Ikigai update out now for a few days and you hopefully playing and enjoying it, we thought it would be a great idea to start a new round of Questions and Answers.

Do you have any questions about Ikigai? Post them here! We collect your questions till 11 September 2024.

What features would you like to see in the 1.0 release of Sengoku Dynasty?

Let’s start!

Hotfix to 0.4.0.4

[h3]Fixed[/h3]
  • Fixed some pre-built villages being cut-off by invisible walls.
  • World rendering is visible during loading a save file.
  • Fixed some animations for consumables using a leather sack (the animation will now play with no item).
  • Fixed the burnt buildings around the new bandit camp respawning after loading a save file.
  • Fixed that ice production cannot be set up remotely.
  • Fixed tools’ durability not properly displayed in the Production slot.
  • Fixed infinite loading if a player character wears no clothes.
  • Crossplay functionality has been restored.


[h3]Added[/h3]
  • Added item type description of heavy and light armor for outfits.
  • Added “not enough resources” notification in special projects.


[h3]Known “issue”[/h3]
It is recommended to travel to the prototype bandit encampment near Iwasaki. You can find it to the East across the river. A bit to the South from there you can find two small settlements with burnt houses. Tear them down as they might affect performance on older save games (prior to today’s hotfix). Bring axes!

Update to 0.4.0.3

Youkoso!

We have another update today and would like to share our latest roadmap with you again in case you've missed it before.

[h3]Added [/h3]
  • Added 15s invulnerability on respawn
  • Added recipe for Spider Lily
  • Added Spider Lily to Osago, the trader’s inventory
  • Added navigable gamepad buttons to dynasty summary screen
  • Added a way to visually select an XP bar in perks tab
  • Added weapon racks furniture and a polearm stand


[h3]Changed [/h3]
  • Rebalanced well recipes, water production and beverages
  • Removed green empty meshes from buildings
  • Reduced boar and wolf health
  • Adjusted AI target switching
  • Prolonged cooldown between animal attacks
  • Updated Japanese and Korean dialogue translations
  • Disable Forager's Hut roofs (right now, only makeshift version has been implemented so in order not to confuse players we hid other options until they are added to the game)


[h3]Fixed [/h3]
  • Fixed Traveller’s Outpost missing mesh (It was missing its curtains and roof)
  • Fixed incorrect player's spawn point in Traveller’s Outposts (player can be spawned in structure or under it)
  • Fixed foliage overgrowing the Forager's Hut
  • Fixed health not regenerating above 76 HP
  • Fixed perks tab losing focus
  • Fixed needs priority tab not refreshing
  • Fixed player taking damage from animals during dash
  • Fixed player unable to enter some buildings in FPP
  • Fixed soft lock lingering on dead enemies
  • Fixed tools not dealing damage
  • Fixed unlock conditions for paths (Gravel and Rough Stone paths lost their unlock conditions, hence they were locked to the players)
  • Fixed tree flickering when cut down
  • Fixed issue with outside-village workplaces (If you built a SP which gives a workplace afterwards outside the village, that workplace would trigger a warning – no storage access)
  • Fixed the blocked cave in Iwasaki
  • Fixed NPCs falling under structures in specific places
  • Fixed focus skipping entries in a scroll list on load save menu when using gamepad / keyboard
  • Fixed navigation of save menu and bring back overwrite option on gamepad
  • Fixed "craft more” showing incorrect gamepad hint to stop the action
  • Fixed complex structure not colliding with other structures when moving
  • Fixed encounter locations spawn too deep into water
  • Fixed misleading saves version value from the warning popup when loading an incompatible save (it will now show a minus symbol (”-”))
  • Fixed misleading Polish translation of the An Dong quest name
  • Fixed fast travel locations remain available in UI after Traveller’s Outpost is destroyed
  • Fixed the composting station POI animations
  • Fixed animations for NPC in Enjiro using the broom
  • Fixed some NPCs not facing player in dialogue
  • Fixed Iron Ore Processing Station's recipes cannot be removed