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Voor De Kroon News

Voor De Kroon update - March 28th 2025

Changelog
  • Add player dehorsing mechanic: Player can get dehorsed like AI by hard hits while mounted
  • Add check if there is room to dismount horse
  • Add new torch models
  • Add more randomization to neutral sky
  • Improve torch units animations
  • Increase intensity of damage screen effect
  • Increase time a custom ranged unit target is held to 45 seconds
  • Make custom ranged unit targeting feel more responsive
  • Tweak night mode lighting
  • Small optimizations to battle gamemode logic
  • Fix torch units using legacy models
  • Fix formation info when playing as new officer
  • Fix unit formation movement bug as siege attacker after battle end
  • Fix AI Horse texture problem
  • Fix weapon mesh glitch on dismount
  • Fix buggy AI formation brace logic
  • Fix crash related to config
  • Fix crash related to tournament scoring

Voor De Kroon update - March 18th 2025

Changelog
  • Add new sky visuals for clear weather
  • Add cinematic sunlight option
  • Add notification when new faction leader is militia
  • Add extra dialog explaining that you can't order noble officers as a militia commander
  • Add warning in quick battle menu explaining that you can't order noble officers as a militia commander
  • Add new take the field option: Replaces instant charge
  • Add infantry bumps to sliding horses
  • Various under the hood optimizations
  • Tweak buildings draw distance
  • Tweak foliage draw distance
  • Tweak stab attack damage
  • Tweak formation cohesion logic
  • Improve formation engagement logic
  • Fix player spawn position on instant charge
  • Fix player officer spawn locations
  • Fix after battle music not respecting background music setting
  • Fix disable violence mode not disabling all blood effects
  • Fix audio reverb levels in forest environments
  • Fix switching to night battle spawn
  • Fix castle gate during tournaments
  • Fix flag setting modifying number of torches during night battles
  • Fix some sound effects in forest environments

Small Patch - March 13th 2025

Changelog
  • Add wind effects to tournament cloth props
  • Optimize draw distance of foliage and buildings
  • Optimize faction and campaign initialization
  • Fix crash related to unit logic
  • Fix attacking siege ranged unit officer spawn causing player to go under landscape

The Festival Update - March 12th 2025

Hello everyone,

I’m excited to bring you another big update! The Festival Update enhances tournament scenes, making them feel like grand events filled with energy and spectacle. Expect a richer atmosphere with new props, music, and optimizations that bring the tournaments to life.

Alongside these tournament improvements, this update also refines formations, castle visuals, combat responsiveness, and overall game polish.



🏆 Tournament Enhancements
  • New festival scene added to tournaments, making them feel like major events
  • Tournament background music
  • Additional props added to tournament areas for a richer atmosphere
  • Optimized assets
  • Reduced player turn rate in jousting
  • Tweaked tournament ending sequence
  • Disabled finishing moves during tournaments


⚔️ Combat & AI Improvements
  • Improved unit formation positioning
  • Fixed unit reactions to stab attacks
  • Tweaked dodge behavior
  • Fixed melee soft lock activating in ranged mode


🏰 Environment & Visual Upgrades
  • Improved tournament assets with better textures and models
  • Refined stone castle textures with photo textures
  • Fixed stone castle roof tiling issues
  • Adjusted game lighting
  • Fixed foliage performance issues in Frisian swamp locations


🎯 Gameplay & UI Fixes
  • Improved ladder interaction prompt responsiveness
  • Fixed artillery spawns not clearing correctly
  • Fixed ladder use from the top in certain situations
  • Fixed white unit cards for reinforcements
  • Fixed formation rally bug
  • Fixed tournaments not respecting increased sunny weather
  • Fixed formation card logic errors


If you experience any issues or bugs, you can report them using the ingame feedback form, here on steam or on the recently reopened official discord server.

Join the discord here: https://discord.com/invite/cTgXXfTmhc


Thank you for all the support so far!

Voor De Kroon Update - March 5th 2025

Changelog
  • Add large armies option (Experimental)
  • Add death animations for all situations
  • Remove over the top blood trails from weapon slashes
  • Tweak chainmail hit effects
  • Tweak player melee timing during single combat
  • When doing instant charge units will use tactical charge
  • Fix workshop thumbnails not updating when updating files
  • Fix tournament cheer bug
  • Fix tournament factions
  • Fix cheer animation endings
  • Fix default officer equipment lists