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Voor De Kroon News

Voor De Kroon update - December 2nd 2024

Hello everyone!

A small update, fixing option menu issues, tweaks some steamdeck standard settings and adds a cinematic intro to the game.

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If you experience any issues or bugs, you can report them using the ingame feedback form, here on steam or on the recently reopened official discord server.

Join the discord here: https://discord.com/invite/cTgXXfTmhc

Thank you for all the support!


Changelog
  • Add intro cinematic
  • Add button to option menu to see all supported resolutions
  • Add shoulder button input to setting menu
  • Improve standard steamdeck settings
  • Increase sensitivity of formation marker near enemy formations
  • Fix ladder above nothing on square castle sapped wall
  • Fix siege formation placement with controller
  • Fix some controller focus issues
  • Fix scrolling with controller on pause menu options
  • Fix denounced faction leader having purple heraldry on legacy savegames

Voor De Kroon update - November 28th 2024

Changelog
  • Add 'Can start tournament in any weather' realism option instead of tying it to color mode
  • Add small delay between setting resolution and actually switching to it in setting menu
  • Add new feature that prevents commanding lords as a militia commander
  • Add wipe all setting data button to setting menu
  • Improve / Fix wall sapping of hexagon castle
  • Increase arrow damage on realistic player damage to be almost fatal
  • Tweak rain sky color
  • Fix some horse sounds not playing when in gallop
  • Fix menu FPS limit resetting when chaning graphics options
  • Fix controller support on new option menu
  • Fix controller support on in campaign heraldry editor
  • Fix crash related to empty armies
  • Fix option menu layout on square aspect ratios


Voor De Kroon update - November 26th 2024

Hello Everyone,

This update completely replaces the option menu with a better version. It also contains various other fixes and tweaks.

If you experience any issues or bugs, you can report them using the ingame feedback form, here on steam or on the recently reopened official discord server.

Join the discord here:
https://discord.com/invite/cTgXXfTmhc

Thank you for all the support!

Changelog
  • Add new setting menu styling
  • Add new initial performance setups creen
  • Add back small cursor when hovering enemy formations
  • Restyle some menu UX elements
  • Block collision under round castle bridge
  • Tweak sapped wall rubble to match walls
  • Fix castle state settings not resetting when starting quick battle
  • Fix crossbow units moving while reloading
  • Fix strange collision near castle when playing with sapped walls
  • Fix pathfinding when castle wall is sapped
  • Fix wrong heraldry being used on some unit types
  • Fix background music switch in main menu

Small Update 2 - November 22th 2024

Hello everyone,

Now really the last update of the week!

This update contains various fixes and improvements for siege battles.

Join the discord here:
https://discord.com/invite/cTgXXfTmhc

Thank you for all the support!

Changelog
  • Add blocked state for move marker when aiming at castle
  • Add push bars to siege ram
  • Improve movement of ladder carriers
  • Improve ladder interaction sensitivity for player
  • Change ladder notification text
  • Remove legacy direct ladder charge order
  • Fix ladder charging logic not updating when new ladders arrive
  • Fix units staying on top of walls after climbing ladder
  • Fix being able to charge ranged units at ladders
  • Fix start siege prompt sticking on screen if starting assault too quickly

Small Update - November 22th 2024

Hello everyone,

Last small update of the week!

This update fixes the nasty bug that 'bricked' formations in some cases making them unable to move or perform any action.

If you experience any issues or bugs, you can report them using the ingame feedback form, here on steam or on the recently reopened official discord server.

Join the discord here:
https://discord.com/invite/cTgXXfTmhc

Thank you for all the support!

Changelog
  • Add new formation attack marker style
  • Add UI animations when giving formation move orders
  • Add extra damage when player is hit by lance
  • Refactor direct formation targeting logic
  • Remove formation move ground decals
  • Fix huge bug bricking formations in some cases
  • Fix flickering text under move marker
  • Fix rare crash related to fire arrows
  • FIx formation move speed not updating correctly when giving orders