1. Voor De Kroon
  2. News

Voor De Kroon News

Patch Notes - November 21th 2023

Changelog
  • Add streaming mode that disables most forms of violence to prevent content policy violations. (Blood, excessive screaming, dismemberment, fire)
  • Add small chance that arrow is non lethal when neck or head is not hit
  • Disable windowed and fullscreen default unreal hotkeys

Patch Notes - November 19th 2023

Don't worry your save file is not deleted! I just want players to review some performance options, so I reset all firstload flags.

Changelog
  • General CPU optimizations
  • Improve look of sunny winter weather
  • Increase snow particles during snowy weather
  • Tweak foliage autumn look
  • Improve realistic color mode daytime sky
  • Improve nightttime sky and lighting
  • Add menu option for per bone motion blur
  • Add some weight to melee attacks on foot
  • Always break lance on impact
  • Show performance setting screen on first game load
  • Castle flags display defender faction heraldry if global heraldry is enabled
  • Hide heraldry shields on unit cards when global heraldry is enabled
  • Revamp battle size options
  • Add more foresty environment to alcmare
  • Transform Haelrem to Alder forest
  • Add Alder forest biome
  • Tweak cavalry turning behavior
  • Add collection of mask examples to game folder
  • Remove unused assets from game to reduce package size
  • Fix battlesize setting
  • Fix artillery knockback and fire hits
  • Fix reinforcement officers in quick battles
  • Fix dismounted units triggering formation attack marker
  • Fix castle naming using the wrong prefix during quick battles

Patch Notes - November 15th 2023

Changelog
  • Randomize blood patterns on surcoats and helmets
  • Fix blood on knights helmets
  • Fix blood on surcoats and modular officers sometimes not showing up
  • Fix can't start siege battle without ladders

Patch Notes - November 15th 2023

Changelog:
  • Can now start campaign siege when one ladder is placed instead of all
  • Tweak formation cohesion vs unit level
  • Lower frequency of boiling water drops
  • Add crusader helmet to random heavy knight helmets
  • Improve horse cloth normals
  • Increase ammo of all ranged units during a siege
  • Force highest lod on player helmet
  • Fix siege units hugging square castle corners
  • Fix units disengaging when moving to a new defense position in castle
  • Fix attacking siege units pushing through defending units
  • Fix AI navigation on square castle
  • Fix player orders during sally out battle
  • Fix charge ladders order not actually charging ladders
  • Fix blood not working on officers
  • Fix dehorsed minesterials using old model

Hotfix - November 13th 2023

Changelog
  • Fix cavalry stopping right before charge impact
  • Fix heraldry background grid in heraldry editor
  • Fix steam workshop faction backgrounds not being named in heraldry editor