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Early Access Hotfix #1

Early Access Hotfix #1

Gameplay changes:
  • Now the game changes to black and white when pausing the game.
  • Melee hits now register slightly easier.
  • Added haptic and sound feedback when resources are stored behind your back.
  • Added smooth turn as an option in the settings menu.


Tutorial changes:
  • Longer text now stays longer before moving on to the next text/task.
  • Melee mechanics are now explained better in the combat tutorial.
  • Now dropped items spawn back next to the player.


Major bugfixes:
  • Fixed grab issues with certain controllers (Index for example.)
  • Fixed players being able to climb and use certain items when the game is paused.


Minor bug fixes:
  • Fixed greater health potion falling through the ground.
  • Fixed greater health potion was not usable.
  • Adjusted to volume on desert extraction music.
  • Fixed several achievements that were not tracking progress.
  • Hand animations now play correctly when using the Vive controller.
  • Simple grappling hook now plays sounds correctly.
  • Fixed a rare issue with the extraction cable being placed inside branches.
  • Now you can use distance grab on items that are inside the furnace.
  • Chest inventory red button is green now.
  • Shoulder tool slots are now bigger to make them more reliable.


Enemies:
  • Desert worm now deals normal damage too.


Achievements:
  • New "Complete Tutorial" achievement added.