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Small DIalogue Patch

Hey guys!
So i just deployed a couple small updates to the game, i'll do the more comprehensive changelog this weekend but some important bits I thought needed to get in right away were...

Changes:
-Fixed Bailen Blindeyes dialogue to not have a repeat and fix various typos and include the story about his wife I had originally intended to add to it. Sorry for those who have now missed their opportunity to see this.

-Fixed a large amount of typos in dialogue/descriptions in various places in the game

-Added squash and stretch idle animations to many buildings and units (eg realmchild tumors, amorphous cuboid things) it looks sufficiently fleshy now.

-Vargr's, SIlver Vargrs, and Vargr Lairs now all have unit portaits (And Vargr Descriptions have been improved)


-Reworded all skeleton enemy descriptions

These will also also be in the comprehensive changelog