1. DR4X
  2. News
  3. Sunken ships and UI! DR4X Weekly Changelog #23: 12/17/2021

Sunken ships and UI! DR4X Weekly Changelog #23: 12/17/2021

So there will be an early changelog next week, and the week after that I am taking a bit of a vacation for holidays. Normal changelogs will resume the first week of the new year.

Robert Matheson Has Continued Post DR4X Music check it out here:
[previewyoutube][/previewyoutube]


This week wasn't just game stuff, it also included a large amount of uopdates I had to make to the steam page, so first part of changelog:

Overhauled steam store page with all new sscreenshots, and updated about this game section.



Now for the actual game changes:

Gameplay and UI


-New unit image for Beatle Lair and Beast Lair

-New Image for ?

-Added ruined ships
--They give treasure which varies by world age setting
--The amount of ruined ships and other treasure now varies by world age setting
--Ruined ships also have fun generated names

-Added more hints

-Added more secretty secret things

-Improved options menu
--Can now toggle whether or not to display researches on any given unit or building
--Can now display unit name tags or not, by toggling it in the options menu
--Can now toggle unit statuses or not in the options menu
--Incursions

-When an independant unit or building is on water it no longer colors the water tile like it used to.

-Improved name generators for several things

Bug Fixes


-When renaming a unit it no longer clears the unit type name
-Fixed another turn barring error

Balancing


-There is now more treasure on maps with less ships

Suggestion for testers


-Play with world age settings