ALmost there! DR4X mini changelog
Lots of useful stuff in this one (In the noderoomsbeta branch of course). Another day where I didn't get as much done as I had hoped.
Oh well.
Not much left on this release now the important stuff is done, the remaining stuff is polish/immersion stuff like specific treasure popups for the new artifacts, changing wind to a "draft" and other terminology etc.
-Added new "Teams" map mode which will color the outlne based on team color.
-Made notes in office more comprehensible
-Added new pop up for when you get whispering head via treasure
-Add ability to disable default outlines in options menu
-Added "upgrades" to fire and poison crystals
-Abandoned apartment now gets proper lighting
-Fixed bug with office introduced when I added the new door
-At some point (not sure when) the lighting got all messed up in the office minigame, it should be fixed now
Oh well.
Not much left on this release now the important stuff is done, the remaining stuff is polish/immersion stuff like specific treasure popups for the new artifacts, changing wind to a "draft" and other terminology etc.
Changes:
-Added new "Teams" map mode which will color the outlne based on team color.
-Made notes in office more comprehensible
-Added new pop up for when you get whispering head via treasure
-Add ability to disable default outlines in options menu
-Added "upgrades" to fire and poison crystals
-Abandoned apartment now gets proper lighting
-Fixed bug with office introduced when I added the new door
-At some point (not sure when) the lighting got all messed up in the office minigame, it should be fixed now