Demo Update
I hadn't touched the demo for some time, but now it's up to date with all the quality of life changes and new content that's in the main game.
Also a bit of news. Some players had been asking for a way to support me as I work on updates, so I've set up a Patreon. Patrons can get their name of choice in the game and a Patron role on the Final Profit Discord.
[h2]Thanks for playing![/h2]
Please help spread the word about Final Profit by telling your friends about the game!
Also a bit of news. Some players had been asking for a way to support me as I work on updates, so I've set up a Patreon. Patrons can get their name of choice in the game and a Patron role on the Final Profit Discord.
Changes:
- Updated logo graphic.
- Updated gold HUD.
- Updated product UI.
- Reduced title BGM volume.
- Migrated plugin data.
- Updated skill, spell, and equip menus.
- Updated drink menu.
- Added a switch in the demo that if detected in the main game will warn that copying a demo save may not be wise.
- Added the utility accessory slot.
- Updated accessory explanation text.
- Added low VFX version of horsecut.
- Added VFX toggle options.
- Updated custom product amount handling.
- Added shortcut keys for equip menu and chat log.
- Added floating text to ale table and loot pile.
- Updated optional Bird dialogue that encourages the player to explore.
- Added cutaway to Vend in the Enterpriston shop.
- Added Swizzler visiting the Tutetown shop once.
- Updated red tree tilesets.
- Updated lake north map to include the first seed puzzle.
- Added Refrain and buff state feature.
Bug Fixes:
- Fixed typo where Enterpriston said Enterprison. (lol)
[h2]Thanks for playing![/h2]
Please help spread the word about Final Profit by telling your friends about the game!