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  3. Update: Challenge Modes

Update: Challenge Modes

Ahoy! Welcome to 1.01.02. The major new feature this patch is Challenge Modes! These are flexible and unusual modifiers that you can apply to new saves. There are currently 4 options available and they can be mixed and matched to customise a playthrough's challenge. There are also new achievements tied to completing a run with each challenge active and 2 new early-endings that become available through one of them.

Here's a devlog where I talk about the new challenge modes and some other things in the patch.

[previewyoutube][/previewyoutube]

Full patch notes as well as a hotfix roundup below.

And a big thank you to new and existing Patrons! The support is greatly appreciated.

Changes:
  • Added Challenge Modes.



  • Added an easter egg interaction in the Auction House.
  • Moved the Total Relic Eye stat to the Other Stats page from the Faeona Stats page.
  • Added individual stat trackers for Relic Eye in each major area's stat page. (this is not retroactive)
  • Added a new Relic Eye object.
  • Added a couple of easter egg interactions with the Artist.
  • Added a new matter of business that can be triggered in The Capital.
  • Added notifications when new pages become available in the Ledger.



  • Added 7 new achievements.
  • Added 2 new early-endings.


Bug Fixes:
  • Fixed spelling error on MassDRANK! intro.
  • Fixed VFX during Refrain flashback.
  • Fixed missing lake jukebox sprite.
  • Fixed one of the Relic Eye objects not counting towards the total.
  • Fixed text saying Odina grabs toilet paper when Elora does.
  • Fixed a fence clipping issue in the Graveyard.


[h2]Hotfix Roundup:[/h2]
  • Fixed some missing logic for interactions in the Goalie Heal talent tree.
  • Fixed an error with Goalie Heal 1/4 logic.


[h2]Thanks for playing![/h2]
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