1. Final Profit: A Shop RPG
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  3. Update: New Talent System

Update: New Talent System

Ahoy! Welcome to 1.01.01. This patch is almost exclusively focused on the new talent system to improve Goalie Goals in the late game and add a degree of control and customisability to how you use them.

Here's a devlog where I talk about the new system and my design intentions.

[previewyoutube][/previewyoutube]

Also included is a list of hotfix changes that were already live but not in the last patch notes. Notably, text boxes with face sprites now display the characters name.

And a big thank you to the new patrons! Every new bit of support helps me feel more secure in continuing this work.

Changes:
  • Adjusted layout of ledger windows.
  • Lowered title BGM volume by 5%.
  • Updated Biz' mana charged sprite.
  • Added new map.
  • Updated Patron list.
  • Changed the wording on some Goalie Goal rewards.
  • Made the explanation of some Goalie Goal rewards more clear.
  • Added Goalie Talent system.



  • Added the Gem of Displaced Restoration.
  • Goalie now appears near Tinto as well.


Bug Fixes:
  • Fixed a bug where Garganna buying an extra item from the hat accessory wasn't counting as the right item.


[h2]Hotfix Roundup: (These were already live but not in the last patch notes)[/h2]
  • Updated balloon sprites.
  • Fixed DPA fine not always working.
  • Updated fishing UI.
  • Fixed Faeona HUD not appearing when entering via the Royal District.
  • Added commas to second boots price.
  • Fixed text in Patron's house using their old name.
  • Added alternate dialogue to "crime doesn't pay" if in fact, crime is paying.
  • Fixed a minor typo in the Fowl House.
  • You can now ask Boat for a vision to find the seed bag upgrades.
  • Added face sprite for The Living Owl.
  • Can now become a Slumlord.
  • Added something in the upgrade store to subtly suggest how to get the 9th customer.
  • Updated the level up text.
  • Updated jukebox sprite.
  • Fixed an error in the credits page.
  • Added Goalie to epilogue scene.
  • Added name boxes.
  • Removed balloon test spot (oops).
  • The shop open/close item can now be used to open the shop from inside.
  • Fixed shop pots 2 and 3 not allowing you to plant seeds you owned manually.
  • Added commas to the price of the final property.
  • Seed purchase input window now is 4 digits instead of 3 if your seed bag is big enough.
  • Added an extra box to the box puzzle room to indicate they can be pushed back that far.
  • Fixed some slightly wrong (but not broken) logic on apple chest 11.
  • Moved sewer hint to a more obvious place.
  • Fixed a rare bug where the tea factory intro cutscene could lock up.


[h2]Thanks for playing![/h2]
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