Update: New Talent System
Ahoy! Welcome to 1.01.01. This patch is almost exclusively focused on the new talent system to improve Goalie Goals in the late game and add a degree of control and customisability to how you use them.
Here's a devlog where I talk about the new system and my design intentions.
[previewyoutube][/previewyoutube]
Also included is a list of hotfix changes that were already live but not in the last patch notes. Notably, text boxes with face sprites now display the characters name.
And a big thank you to the new patrons! Every new bit of support helps me feel more secure in continuing this work.
[h2]Hotfix Roundup: (These were already live but not in the last patch notes)[/h2]
[h2]Thanks for playing![/h2]
Please help spread the word about Final Profit by telling your friends about the game!
And consider leaving a Steam Review.
Patreon. Website.
Here's a devlog where I talk about the new system and my design intentions.
[previewyoutube][/previewyoutube]
Also included is a list of hotfix changes that were already live but not in the last patch notes. Notably, text boxes with face sprites now display the characters name.
And a big thank you to the new patrons! Every new bit of support helps me feel more secure in continuing this work.
Changes:
- Adjusted layout of ledger windows.
- Lowered title BGM volume by 5%.
- Updated Biz' mana charged sprite.
- Added new map.
- Updated Patron list.
- Changed the wording on some Goalie Goal rewards.
- Made the explanation of some Goalie Goal rewards more clear.
- Added Goalie Talent system.
- Added the Gem of Displaced Restoration.
- Goalie now appears near Tinto as well.
Bug Fixes:
- Fixed a bug where Garganna buying an extra item from the hat accessory wasn't counting as the right item.
[h2]Hotfix Roundup: (These were already live but not in the last patch notes)[/h2]
- Updated balloon sprites.
- Fixed DPA fine not always working.
- Updated fishing UI.
- Fixed Faeona HUD not appearing when entering via the Royal District.
- Added commas to second boots price.
- Fixed text in Patron's house using their old name.
- Added alternate dialogue to "crime doesn't pay" if in fact, crime is paying.
- Fixed a minor typo in the Fowl House.
- You can now ask Boat for a vision to find the seed bag upgrades.
- Added face sprite for The Living Owl.
- Can now become a Slumlord.
- Added something in the upgrade store to subtly suggest how to get the 9th customer.
- Updated the level up text.
- Updated jukebox sprite.
- Fixed an error in the credits page.
- Added Goalie to epilogue scene.
- Added name boxes.
- Removed balloon test spot (oops).
- The shop open/close item can now be used to open the shop from inside.
- Fixed shop pots 2 and 3 not allowing you to plant seeds you owned manually.
- Added commas to the price of the final property.
- Seed purchase input window now is 4 digits instead of 3 if your seed bag is big enough.
- Added an extra box to the box puzzle room to indicate they can be pushed back that far.
- Fixed some slightly wrong (but not broken) logic on apple chest 11.
- Moved sewer hint to a more obvious place.
- Fixed a rare bug where the tea factory intro cutscene could lock up.
[h2]Thanks for playing![/h2]
Please help spread the word about Final Profit by telling your friends about the game!
And consider leaving a Steam Review.
Patreon. Website.