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Tame It! News

Tame It! Release Second Anniversary and Tame It Too! Prototype Release


Hi everyone!

Today is a special day for us, the second anniversary of the release of Tame It! We remember how stressful it was before the release, how we were looking forward to positive feedback, and how madly happy we were to see that you liked the game!


To celebrate this event, yesterday we released the second prototype of Tame It Too! on our Patreon. The Steam release of the prototype will be in a few weeks! And like the previous prototype the new one will be free for all Tame It! game owners.


We want to thank all of our followers from the bottom of our hearts for the tremendous support you've given us and for your faith in us! We love you guys so much and are so grateful! ❤️

Have a nice week and a wonderful mood!

Private Games feature and Tame It! 25% off!



Steam now has a new feature - "Private Games". No one will know what wonderfully lewd games you buy if you don't want them to! Now you can make your purchase private before buying a new game, and you can also make already purchased games in your library private!

It's time to buy something you've been putting off for a long time and add to your collection of spicy games!

We decided to celebrate this great new feature with a 25% discount on Tame It!

Tame It Too! Development News


Hi, everyone!

We have some great news for all Tame It! fans waiting for the sequel to the game. As you may remember, we released the first prototype of Tame It Too! last year. The feedback we received on the first prototype was restrained. We spent some time trying to optimize the game on UE, but we still didn't get a decent result. This fall we made a difficult but hopefully correct decision to start Tame It Too! from scratch on a less voracious engine. The main requirements are to keep the general concept of the first prototype, to add survival gameplay, to provide more accessibility on the hardware side by simplifying the graphics. And to simplify the starting location a bit, so that it would be easier for you to find the Cat.

And now the work on the new Tame It Too! prototype is progressing at a very good pace!


The landscape will be familiar to you from the previous prototype, but there will be some changes. Among other things, our goal is to make moving around the island easier and faster, and we are taking into account your suggestions that you wrote to us about after the first prototype.


The prototype already has almost all of the basic survival mechanics in place. Lee can gather materials for construction, can build his shelter, can set up and light a fireplace, can hunt and gather useful resources. Now we're actively working on crafting!


We already filled locations with life. There are crabs running on the beach, hares jumping in the woods, fish swimming in the water, and birds flying in the sky. You’ll be able to hunt animals and crabs and cook their meat! And in the future we plan to add more complex cooking too!


More and more locations are getting a finished look. Recently we paid special attention to the swamp area. Now it's an atmospheric and dangerous place where you have to be careful not to fall into the jaws of crocodiles lurking in the water!


We continue to fill the locations with new details to make it fun for you to explore the island. We have added several new points of interest to the island map and placed quest items where they should be.


We have put almost all of the texts into the game, which, as you may remember, for such a small prototype, is quite a lot. Plus, as new points of interest were added, new phrases for reacting to them were added as well.


We're almost done with all the major UIs. We are now in the process of integrating and refining the crafting interface into the game.


Now we are working the animated scenes with Cat, Octa and Fairy into the game, which will require some tweaks due to the fact that we have moved to a different engine.

We also want to let you know that the creation of a new character is gradually moving forward. It's a bunny girl, and some of you may have seen her in the early 2D visual concepts we showed last year on our Patreon. We're not sure if we'll be able to finish her in time for the first release of this prototype, but in any case, work on her 3D model continues well!


Overall, the new prototype can be expected very soon, no specific dates yet, but we'll be sure to announce it when we get closer to release.

In addition to the Tame It Too! prototype, we are also actively working on another new game - (non)trivial!

(non)trivial — is a stealth adventure game with a detective element in an urban fantasy setting. You’ll have to uncover the deepest secrets of the people around you, your neighbors, enemies and interesting passers-by. You’ll have the opportunity to solve a crime that the whole city is buzzing about and reveal a mystery that is more than a thousand years old!

We have already released a demo recently! You can find out more about the game on our website and Patreon.


Thank you for your interest in our games!
We wish you all a great mood and stay tuned so you don't miss anything!

1.2.1 bugfix release and Tame It! Side Stories-2

Hi, everyone!

Today we have a small update for Tame It! Christmas Story, fixing a strange and rare bug. Thanks to our players for reporting it!



Also, we decided to publish here the second comic based on the Tame It! world.
So, what's coming up in this issue?

The journey of Lee and the girls continues. Lee is not the most experienced navigator, you see, it is difficult for him to navigate and lead the raft in the right direction (and where is that 'right direction' anyways?!). So more and more islands of the archipelago come across on their way and a new adventure awaits Lee on each of them. This time the island seems harmless, but it is only at first sight! In the depths lurks something, and what exactly — you have to find out!

After the game update, the comic will be available in the game folder by address: Comics/TameIt_Comic_2.pdf

Have fun and stay tuned!

Changelog:

  • Fix rare softlock in Christmas addon

Tame It! Christmas Story Release!

Hi everyone!

We came to you with a Christmas present today! Here is the new Tame It! addon — Christmas Story!


You will be immersed in the atmosphere of exciting holiday preparations, decorate a big beautiful Christmas tree in a cozy living room with a fireplace and meet your beautiful girlfriend with presents... but it's not that simple!


There is a mystery, cool plot twists and even a little bit of mystique waiting for you! You won't be able to predict what will happen next! This is one of Lee's most unusual adventures, so get ready to be amazed!


In addition to the unusual setting, we've added new quest mechanics and a new inventory interaction. You'll be able to take an item from inventory in your hand and use it on an active area.


For dessert, we've prepared three amazingly hot animated scenes with a wide variety of possible actions!


And of course we’re taking part in the Steam Winter Sale, which starts December 21st! Tame It! is 50% off this time!

Thank you for your support, dear friends! Your love for Tame It! and its characters inspired us to create this addon. We really appreciate you being with us as you help us move forward!


We won't keep you any longer, because Tonya is already waiting for you!

We wish you a Merry Christmas and a wonderful holiday season!