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Drug Dealer Simulator 2 News

More screenshots to share!

Yo, Dealers!

We heard you want to see some more of the game… So while we wait for a good ol’ gameplay to arrive, here are some new screenshots for y’all to clap your eyes on!

Here we go:

DevLog 1 – Let’s start #DDS2MADNESS!

Yo, Dealers!

It’s time to start #DDS2MADNESS! In the coming weeks, up to the release of the game, we’re going to IMMERSE YOU in the world of DDS2. We’ll show you how it looks inside and outside of the computer. We’ll tell you how we made it, how it works, and why we think it’s gonna consume you for weeks to come.

Here’s how it’s gonna look:



By the way - we can now say we're targeting Q2 2024 with the release date. Stay tuned, we're getting there! Send us positive vibes in the meantime. [EDIT] Expect big news on May 1st, and a ton of goods along the way.

[h2]Let’s start the madness with our weekly devlog series![/h2]

You wanted it, you have it – made with direct help from people working on many aspects of the game.

What will we be talking about? WE WANT TO SURPRISE YOU. But rest assured, we will bring you hot content straight from the production line. This series is supposed to be in-depth, regular, and ongoing, so follow us, and come back often for your dose of DDS2. Ready?

To start things off, we have a few words from our king and overlord Rafal. Well, more than a few 👀

Hello there, dear dealers. The development of DDS2 was a long and complex but fun ride, that is slowly coming to an end. The game size and complexity in comparison to the first part – combined with the coop mode – was surely a challenge. In this series, we'd like to share some of the insights and stories behind the development process. Talking about scale – the first thing we'd like to mention is progression, economy and wealth.



We wanted DDS2 to both fit the needs of more casual and hardcore players, who want to spend w wide range of time playing DDS2, solo or with friends – from 20-30 up to hundreds of hours. Now how do you even approach that?

Well, we decided to make DDS2 a large and complex game with a multitude of content to obtain and explore, as well as provide maximum flexibility so the player is not forced in any way to go through it all. You can decide how many drug types you want to produce and sell, how large your operation is, how many territories you want to sell on etc. Also – the larger the operation and the more clients you obtain with your offer, the more you need to keep it going.

We want DDS2 to scale up with the player and his preferences. Also – for the most demanding players, who want to max out the game – we are preparing large amounts of obtainable content that they can use to improve their power, influence and wealth – including luxurious real estate, vehicles, yachts and more.


So! Now to the meaty part.

[h2]What were we working on recently? [/h2]



In DDS2 you’ll be able to showcase your wealth in many different ways. How, you ask? Well, for example, you can buy yourself luxury apartments, villas, land vehicles and yachts.



All the money you collect will influence your status and influence, and everything you own has both gameplay and purely symbolic value. You can plan your investments according to your ambitions. Wanna have a villa to show off to your friends? No problem. Is a luxury yacht your thing? Sure. Or maybe you prefer to have more hideouts to use as labs? The choice is yours.

What’s also up to you is the way you conduct your business. You can choose a sneaky low-profile operation and pull the strings from the shadows. On the other hand, you can also play an open hand as a business lord and crime baron everyone knows about, Escobar-style.

Luxury apartments have so-called safe rooms, where you can hide both yourself and your wealth during the raids, and treasuries, which are the representation of our wealth and allow the players easy access to it.

That’s it for today! Keep an eye out for DevLog 2 next week! If you like it, share it wherever you can and with whoever you can. #DDS2MADNESS starts here!

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

Blunties are found! Click to see the winners 🏆

So, the riddles seem to have helped and we have the winners of the Bluntie Challenge! Ready for it?

THE WINNERS ARE… drumroll

IMMENSEGAMING

Ghost

wsn555

ShadowNightclaw

midorisapphire


Congratulations to our five quick winners!

We will contact y’all to confirm the wins and when Drug Dealer Simulator 2 is out, you’ll get your key.

Cheers!

Wanna help finding Blunties?

Here we have 10 hints for you! Remember, you still need to find 13 Blunties before the end of February.

The prize is big so, let's get cracking:

I have four legs and lots of fluff,
Trying to pet me might be rough.
Look for me starting noon
And you shall find your elusive boon.

Okay, I will not be cruel,
Look for me where you find your fuel.
A drink, a doughnut and an old paper,
I’m an entertainment for an old trader.

On the first island in a giant tin,
You’ll find me on a music thing.

People are vibing in my shade,
Maybe there’s someone to make a trade.
There are white sands and a warm fire,
Where you can get after a swim drier.

I’m watching the views high above ground,
On a white metal plate, I can be found.
On a high hill, and higher even still,
If you look up, see me you will.

Under the bridge, above the water,
I’m chilling, and it won’t get hotter.
Constant shade and splashing wave,
Take a swim and make your save.

Watching the clouds is my new thing,
But the bells do a constant ding ding.
It’s a sacred place, or so people say,
So don’t be afraid and don’t keep away.

It’s not funny, I want out!
Now I’m a part of a guy’s workout.
See me you can only through the fence,
Twelve to six, it’s an offence!

Finally got some deserved fame!
I’m waiting for someone to say my name.
On a shirt you’ll see a print,
In a shop, that’s your hint.

If you go for a booze,
Wanna find me? Cannot snooze.
On a bottle I am waiting,
Golden liquor, middle rating.

Comic book recap and new Bluntie challenge rules!

Yo, Dealers! We have both our comic books for you to read in one go. And do look at the bottom of the post, there’s some news about the Bluntie challenge!

[h2]But first, DDS timeline![/h2]



[h2]Click on each cover to open the comic book in PDF.[/h2]





[h2]So, the Bluntie Challenge. [/h2]

First, we’re lowering the number of Blunties you need to find from 20 to the lucky 13.

Second, you need to find, screenshot and send us all 13 before the end of February. The demo will only be available until March 1st. No time to waste then!

The prize: Drug Dealer Simulator 2 full game (once it is released).



And, just so you have something to go on, here’s a small hint: some Blunties may be found only at specific times of the day, and some can only be seen at certain angles.

12-5 PM
12-6 PM

Once again, the first 5 people who send us 13 Blunties win the full DDS2 game. And we will know if you cheated, so don’t 👀

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/