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Drug Dealer Simulator 2 News

Name that achievement!

Hello, Dealers,

Achievements are soon coming to DDS2! And here’s the cherry on the top: you get to make a few up!

What does it mean? Simply think of a new unobvious achievement that should, in your humble opinion, be included on the list. Describe what the conditions of receiving the achievement should be and give it a name – we will do the rest!

Send us your ideas here

We will choose 5 of the most creative (or outstandingly hilarious) achievements and implement them in DDS2. The creators will get a shoutout in the achievement itself – to forever immortalize your genius.

This friendly challenge will last 48 hours starting from the time of publication of this post. Time to get creative, Dealers!

Friendly reminder: join us on a DDS2 livestream with a dev and Discord mods! November 22, 2 PM CET on Twitch.

And here’s a little sneak peek into the Casino DLC: new location incoming!

Pedro Pascal’s Javier Peña confirmed + environment reveal

Hello there, Dealers!

More and more is happening in the world of DDS x Narcos, and the True Games Syndicate team wants to share some of it with you today as part of DDS Madness 3.0!

First of all, it's confirmed: DDS x Narcos will feature Javier Peña, a character portrayed by Pedro Pascal. Cheers to that!


And secondly, a peek into the game’s world. DDS x Narcos will take you to the Ghetto in its less crime-ridden days, so you’ll be able to revisit the locations from DDS1 and see them in a different light. We don’t want to spoil too much… But then, we want to show a bit of the town from before the criminal revolution.


Oh, and did we mention that DDS1 is coming to Xbox consoles? If you’re a console player and want to enter the world of dealing on a big TV, you can follow the game here.

https://store.steampowered.com/app/2593570/DDS_x_Narcos/

DDS Madness 3.0 has started! Updates are here, news to come

Hello Dealers!

We’re happy to announce the start of the 3rd edition of DDS Madness, our event where we bring both updates and news for the DDS community.

Let’s start it with what’s the most important: the improvements at hand. DDS2 has just received a new update, introducing fixes and quality-of-life improvements. Check out the full patch notes in the dedicated post, and get ready for more.


At the same time, let’s not forget about DDS1. We prepared a minor update for it too, to address some remaining issues with the latest Visual Update. Read more in the dedicated post.

In the upcoming days we’ll have news about DDS2 (achievements incoming!), the Casino DLC, and DDS x Narcos, so don’t forget to follow our Discord and the DDS Series franchise page on Steam.

Last but not least, both titles will be on sale starting today, and if you’re a console player - DDS on Xbox is confirmed! Say whaaat? That’s right, see more here, and add the game to your wishlist.

We hope that the improvements already in place and those yet to come elevate your DDS experience at least by 420%.

Keep dealin’!

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

New update is live! Fixes and quality-of-life improvements

Dear dealers!

We present to you the newest update from the team behind DDS2. This time the patch focuses on upgrading some features as well as introducing some quality of life changes and fixes. The Byterunners team is continuously working on improving the game as far as bugs and shortcomings go. Also, they’ve finally been able to focus on adding stuff as well!

There are more features in the works, waiting to be deployed in future updates.

[h2]Update Notes[/h2]

Features:
  • Boats will now have the ability to dock anywhere on the map, not just at predefined ports. Just point the bow of your boat towards a flat piece of land, and when you see the docking prompt, you’re good to go! Yachts will remain as they are… for now.
  • The world map now has clearly marked borders between regions, and displays their names.
  • You can see the crafting queue visualization when hovering over crafters.
  • Added buttons for the manual setting of the amount of packaged drugs.

Bugfixes:
  • Fixed a bug where an amount confirmation window popped up when moving only one portion of drugs.
  • Fixed (this time for real) crafting timers displaying and counting time incorrectly.
  • Other minor fixes.

If you still experience crashes after this update, it will be very helpful for us if you report it using this form https://forms.gle/DYrWgArXqesqHcP69


Note to all who have mods: Mods may not be compatible after the game update and may cause problems. Please uninstall mods until they are up to date.

Soon to come: achievements! Stay tuned.

Update #8

Hello everyone,

Working on this update, we primarily focused on addressing some of the most critical performance issues you've shared with us so far. We’ve identified the root causes of the most frequent crashes and prioritized resolving them, yielding very promising results. Ready to dive into the changelog?

Optimization:
  • Major updates to the rendering pipeline, optimizing RAM and VRAM usage;
  • Implemented virtual textures to improve texture streaming performance;
  • Refactored navigation building to reduce CPU usage spikes.
These changes should directly resolve some of the most common crash-related issues.

Bugfixes:
  • Fixed a bug that caused a save created in a car on a private island to prevent further gameplay after it was loaded;
  • Fixed a bug where the production rate multiplier worked incorrectly when crafting multiple items;
  • Fixed a bug where UI production times in crafters were incorrect;
  • Fixed a bug where a special client from Peninsula, Moises Biel (now Gerald Saint) has the same name as one of the Prison Camp workers;
  • Fixed a bug where in the production chain of cocaine the Laboratory Oven is not included;
  • Fixed a bug where the names of drug mixes do not appear in drug shortage messages;
  • Fixed a bug where an official in Bahia de Oro hovers in the air;
  • Fixed a bug where after changing a tab in the setting the player received an incorrect message about unsaved changes;
  • Fixed a bug where furniture cannot be placed in the underground safe in the “Villa at the Waterfall” hideout;
  • Other minor changes.

If you still experience crashes after this update, it will be very helpful for us if you report it using this form https://forms.gle/DYrWgArXqesqHcP69


Note to all who have mods: Mods may not be compatible after the game update and may cause problems. Please uninstall mods until they are up to date.

Happy playing!