Welcome to v0.18b! There are no new scenes in this update, but there are many fixes, improvements, and new additions to existing scenes.
Make sure to delete your old save files!
[h3]New[/h3]
- [Area] There’s now a pantry and kitchen area in the Zaftig-25.
- [User-Interface] A skill bar has been added.
[h3]Fixes[/h3]
- [Bug] Camera no longer jitters in birbform. Having said that, there may be a small amount of jitter left when flying at high speeds. This is a known issue.
- [Bug] Many small improvements were made to player controller scripts.
- [Bug] The Tome of Nature on top of the Sunset Hammers is now collectible.
- [Bug] The splash screen cube now rotates mostly forever.
- [Geometry] Few small mesh adjustments were made in the Living Quarters and Zaftig 25.
- [Type-o] Type-o in item Potion of the Stone Lion.
[h3]Adjustments[/h3]
- [Camera] Camera look speeds are no longer frame rate dependent.
- [Camera] Camera orbits have been widened. In the future, the mouse wheel will be used to dynamically adjust camera orbits, but for now they are fixed.
- [Controls] Wall jump has been moved to the A button.
- [Controls] Momentum now carries into birbform from the catform’s last velocity.
- [File Management] Many prefabs, materials, textures and other files have been adjusted.
- [Items] Potions of the Stone Lion are now a stack of 9, and replenish when the scene is reloaded.
- [SFX] sfx_raven has been reduced by 25%.
- [Spells] Shapeshift cooldown has been increased from 3 to 5 seconds.
[h3]Known Issues[/h3]
- [Bug] There’s still some strange shadow/light popping in the Living Quarters.
- [Bug] The camera likes to jitter when flying at high speeds.