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Deep Space Outpost News

EA Update v0.3.0.24 Released


Just a quick hotfix for save game issue. I've obviously got my save slots full and overwrite worked, but not a save in to an empty slot. Doh!

Sorry about that peops ːsteamfacepalmː

Nick

EA Update v0.3.0.23 Released


UI update for the title & pause screens. Should hopefully be a lot clearer, with less chance of confusing players. As previously mentioned, I should be able to add more options easier now (i've started a discussion on that). That's just about it with this update. More actual gameplay additions next up!

  • New title/pause menu UI.
  • Gameplay Options - Edge Screen Scroll.
  • Fix: Return from station builder, use of help then return to pause menu.


Nick

EA Update v0.3.0.18 Released


Another round up of bug fixes and improvements ːsteamhappyː

  • Cannons do more damage to pirates.
  • Alarm on pirate attack.
  • Recycle Laser - power category moved to Refining, rather than Mining.
  • Improvement: Pirates now switch target to turret firing at self, if prev target was a turret but not firing.
  • Improvement: Cannon info window now shows ammo capacity.
  • Fix: Shield check - pirate laser line test, limit to laser length (not infinite!).
  • Fix: Trading buttons disable when above limit, not at.
  • Fix: Droid control, hold LMB to speed changes.
  • Fix: After a game exited, using help would return to pause menu.
  • Fix: On loading, validate storage capacities (for older saves).
  • Fix: On loading, clear particles (storm effects would remain briefly)
  • Fix: Derelicts could spawn on starting station in sandbox.


Will get the demo updated over weekend as well hopefully.

Nick

EA Update v0.3.0.16 Released


Just a few little improvements and fixes.

  • Added description on sandbox difficulty selection.
  • Have reduced ore consumption of refinery. Droids couldnt keep up refilling.
  • Improvement: Pirate warning message, indication of due attack time.
  • Improvement: Pirate difficulty added to custom sandbox.
  • Fix: Droids weren't always getting closest build job (broke in last 2 weeks).


Demo also updated.

EA Update v0.3.0.14 Released


Hotfix for yesterdays release. One of my optimisations broke initial ship placement in scenarios!

Sorry for that, Nick