Project Castaway 0.2.4
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[/p][p]Thank you for participating on the feedback form. Here's the summary of results based on 126 responses:[/p][p]
Q: Rank the following in order of importance
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Q: What aspects of the game do you find most frustrating or in need of improvement right now?
[/p][p][/p][p]Q: Is there something you’ve enjoyed in other survival games that you’d love to see in this one?
[/p][p][/p][p]Based on these results, we will prioritize our updates towards version 1.0 accordingly. Here's the most immediate features that you can expect within the next few patches, in no particular order:[/p]
- [p]Added back the old music clips we had during our alpha testing, which includes 7 clips in total.[/p]
- [p]Added togglable respawning for crabs, turtles, komodos, leopards and snakes (20 real-world minutes). The animals will respawn where you skin them.[/p]
- [p]Added 3 types of snakes scattered around 4 islands, with the red variation being venomous. The snake skin can be tanned for leather.[/p]
- [p]Added UI scaling option under graphic settings.[/p]
- [p]Fixed music getting interrupted on the loading screen, which was more apparent when playing the airplane intro sequence.[/p]
- [p]Fixed ability to fly by looking down while swimming and attempting to move backwards.[/p]
- [p]Fixed bug report stuck on loading if report is sent before a successful login (login is automatic using your Steam account).[/p]
- [p]Fixed yucca leaf typo.[/p]
- [p]Fixed Celsius typo.[/p]
- [p]Fixed crafted plane chassis preview floating in the sky.[/p]
- [p]Fixed tanning station having wrong impact effect.[/p]
- [p]Fixed some animals, most noticeable on komodos, being hard to skin (you had to hover over a specific area).[/p]
- [p]Added random delay between music clips.[/p]
- [p]Trimmed the music played when you reach the shore after crashing the airplane.[/p]
- [p]Removed splash screen disclaimer.[/p]
- [p]Fade and loading screen now feels smoother.[/p]
- [p]All of the UI has consistent scaling, fonts, font sizes, font color and background colors.[/p]
- [p]When swinging your tool or weapon, only if the object you hit got damaged, its health will degrade.[/p]
- [p]Disassembly table returns at least one (1) item, regardless of health and level.[/p]
- [p]Removed rocks on lagoon island entrance and lowered the terrain a little bit, allowing you to enter the lagoon with your raft.[/p]
- [p]Challenge name is displayed on save slot icon hover.[/p]
- [p]Crafted plane chassis appears on radar (unlocked on radio tower quest).[/p]
- [p]Adjusted animal skin description.[/p]
- [p]Stoves, refrigerators, AC units, computers, TVs and cars give heatsinks when broken down.[/p]
- [p]AC units and TVs give microprocessors when broken down.[/p]
Q: Rank the following in order of importance
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[p]Priority[/p]
[p]Feature[/p]
[p]Sum of order of importance[/p]
[p]🥇 1[/p]
[p]More islands[/p]
[p]395[/p]
[p]🥈 2[/p]
[p]More items to collect/craft[/p]
[p]406[/p]
[p]🥉 3[/p]
[p]More boats/raft customization[/p]
[p]423[/p]
[p]4[/p]
[p]More threats/animals[/p]
[p]459[/p]
[p]5[/p]
[p]More things to do underwater[/p]
[p]467[/p]
[p]6[/p]
[p]More challenges[/p]
[p]496[/p]
Q: What aspects of the game do you find most frustrating or in need of improvement right now?
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[p]Frustration[/p]
[p]Mentions[/p]
[p]User interface / controls / inventory[/p]
[p]22[/p]
[p]Storage problems[/p]
[p]11[/p]
[p]Performance or technical issues[/p]
[p]9[/p]
[p]Raft related issues[/p]
[p]9[/p]
[p]Missing co-op[/p]
[p]5[/p]
[p]Blueprint finding[/p]
[p]4[/p]
[p]Resource respawning[/p]
[p]4[/p]
[p]Others (non-repeating themes)[/p]
[p]75[/p]
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[p]Feature category[/p]
[p]Insight[/p]
[p]Mentions[/p]
[p]Exploration[/p]
[p]Improved navigation tools, world maps and more islands to explore.[/p]
[p]25[/p]
[p]Crafting[/p]
[p]Deeper, more varied crafting.[/p]
[p]18[/p]
[p]Building[/p]
[p]Improved base-building and customization.[/p]
[p]16[/p]
[p]Animals[/p]
[p]More dynamic animal interactions, threats, and taming.[/p]
[p]12[/p]
[p]Farming[/p]
[p]Improved mechanics for sustainable survival mechanics.
Interest in renewable resources.[/p]
Interest in renewable resources.[/p]
[p]11[/p]
[p]Combat[/p]
[p]Increased danger and challenge from the environment and animals.[/p]
[p]10[/p]
- [p]While there were some fixes intended for the dropbox this patch, we decided to stall it and completely overhaul it, especially for the raft. A new storage will be implemented that does not rely on physics and will be UI based. It will support both backpack items and large carriables, like treasures and logs.[/p]
- [p]Improved procedural biome algorithm, which will scale for more islands and improve loading times.[/p]
- [p]More animals.[/p]
- [p]Full localization.[/p]
- [p]More islands.[/p]
- [p]Base-building on raft.[/p]
- [p]Partial building preview canceling.[/p]
- [p]Moving structures.[/p]
- [p]Co-op beta testing.[/p]
- [p]Vegetation respawning.[/p]
- [p]Several new craftables.[/p]
- [p]World map and compass.
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