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First Soul Stalker Hotfix Patch Notes!

Hi everyone!

Soul Stalker came out today and we're SO thankful for the incredible support! We've already gotten tons of feedback, and acted on it too! Thanks to your help, we have a pretty concrete idea of where we want to take the game, but we're going to wait at least a week before we announce anything.

Before I go on to talk about today's Beta 1.0.3 and 1.0.4 patch notes, I wanted to say that if you're enjoying the game, leaving a review is the most helpful thing you could do! Anyways, to the patch notes!

https://store.steampowered.com/app/1714240/Soul_Stalker/

[h2]Beta 1.0.3[/h2]
- Fixed a bug that made some players unable to cap framerate.

[h2]Beta 1.0.4[/h2]
- Fixed bug that made it such that weapon/trinket tooltips were sometimes selected by an invisible cursor in combat.
- The shrinking Elite bounds' smallest size is now double the size.
- Made it such that Penny has a minimum movement speed, no matter how many coins she has.
- Made it such that Act 1 enemies yield approximately 30% less currency.
- Made it such that Act 2 enemies yield approximately 55% less currency.
- Fixed bug that caused dashing Elites to receive knockback.
- Fixed bug that caused Third Eye not to heal on crit if you have the Overcrit trinket.
- Increased Act 1 Elite Health by 33%.
- Increased Act 1 Boss by 100%.
- Fixed bug that made Cloud Saves not work properly.
- Fixed bug that made it such that achievements would sometimes unlock improperly on reload.
- Made it such that cursor speed on controller is no longer dependent on screen size, and moves just as quickly on all screen sizes.
- Made Frozen Fish increase Critical Chance by 11% instead of 15%.
- Made Frozen Fish 40% more expensive.
- Made Frozen Fish 25% more uncommon.
- Made Furyhelm increase Power by 12% instead of 15%.
- Made Furyhelm 25% more uncommon.
- Made Furyhelm 12% more expensive.
- Made Gold Crown 25% more uncommon.
- Made Infected Explosions 50% more uncommon.
- Made Overcrit 5% more uncommon.
- Made Overcrit 100% more expensive.
- Made Profit Chest 25% more unncommon.
- Made Profit Chest 100% more expensive.
- Made Stinky Cheese 40% more unccommon.
- Made Target 100% more common.
- Made Third eye 40% more uncommon.

As you can see, there are tons of substantial technical fixes, and lots of balance changes as well. The balance changes are primarily made to make the game slightly harder since some players have felt that it's a bit too easy, but if the community decides that the previous difficulty was better we can revert the changes!

Oh, and remember to leave a review if you're enjoying Soul Stalker!

Anyways, that's it for this update and I'll see you for the next one!

- Conrad, Lead Developer