New Devlog OUT NOW (All About Optimisation)
Hi everyone!
In the last update I let you all know some of the key additions we made to Soul Stalker, but one of the main parts of the past 6 months of development has been optimisation as well! I've made a devlog that goes over the 5 core ways in which we made the game run buttery smooth on Switch (and by extension, every other platform as well), and you can find it below!
[previewyoutube][/previewyoutube]
Hope you all like it, and I'm looking forward to finally releasing Soul Stalker on the 24th of October! Get the game in Early Access while you can!
https://store.steampowered.com/app/1714240/Soul_Stalker/
- Conrad, Lead Developer
In the last update I let you all know some of the key additions we made to Soul Stalker, but one of the main parts of the past 6 months of development has been optimisation as well! I've made a devlog that goes over the 5 core ways in which we made the game run buttery smooth on Switch (and by extension, every other platform as well), and you can find it below!
[previewyoutube][/previewyoutube]
Hope you all like it, and I'm looking forward to finally releasing Soul Stalker on the 24th of October! Get the game in Early Access while you can!
https://store.steampowered.com/app/1714240/Soul_Stalker/
- Conrad, Lead Developer