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Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque News

Fursan al-Aqsa Update #12 - Build ID 12968067 - Dec 14, 2023 @ 6:41pm

Fursan al-Aqsa Remake Ultra Realistic Mode - RTX On

Summary:
This is a surprise special update.

List of Changes:
* I will not spoil, check them by yourself ːsteamhappyː

All the best,
Nidal Nijm, a.k.a "The most BASED game developer on Steam"

Fursan al-Aqsa Remake - Ahmad, the Sniper of Palestine

[previewyoutube][/previewyoutube]



See how many different ways you'll be able to snipe Israeli Soldiers in Fursan al-Aqsa Remake!

The SKS Modern is a semi-auto rifle. It is an SKS Classic (Soviet Weapon) that has been fitted with modern synthetic furniture, and converted to use detachable magazines and other attachments (scope). The bayonet is removed, and several attachment rails have been added. This new weapon is coming soon on Nablus Mission Update, in sha Allah.

This will be your new toy for hunting your enemies in the most BASED indie game on steam.

Fursan al-Aqsa is still discounted by 50% OFF on Steam Autumn Sales and it is competing on the Steam Awards 2023.

Please buy and vote for Fursan al-Aqsa!

https://store.steampowered.com/news/app/1714420/view/3901868081481974089

Fursan al-Aqsa is 50% OFF - Vote for Steam Awards 2023



Hello friends,

Another year is ending, and my game Fursan al-Aqsa is still kicking ass here on Steam and elsewhere ːsteamhappyː.

We are now on Steam Autumn Sales, and I have given a 50% off discount for the most BASED game of all times. By the way, these are 2 games bundled in 1, Fursan al-Aqsa Classic and Fursan al-Aqsa Remake.



Fursan al-Aqsa Classic, recently received the End of Life Update, Episode 2 - The Battle of al-Aqsa Mosque, on which I completed the story of Ahmad al-Falastini, the most BASED game protagonist of all times, and added a brand new mission, the real final mission for the game, alongside many improvement, and, most important, I was able to add achievements on the Classic Version, so now the game is completed.

As for Fursan al-Aqsa Remake, it is a brand new game, with better graphics, physics, AI, new environment, new mechanics, and, most important, a new game style. While Fursan al-Aqsa Classic plays more like a tactical shooter, on which every wrong movement can mean the failure of the mission, Fursan al-Aqsa Remake trully makes you feel a true BAD ASS ARABIC SUPER HERO, who can literally fly and run on walls ːsteamhappyː.

I would describe Fursan al-Aqsa Remake as a High Octane Insane Non Stop Action Game, with many crazy moments and, especially, over the top cutscenes, just like the traditional Holywood Action Movies of the 80's.

But Fursan al-Aqsa Remake is something like an Early Access Game, on which I am constantly adding new content, missions, weapons, skins and so on. I don't have an expected time when I will finish Fursan al-Aqsa Remake's development, but I try at each 2 or 3 months release a new update (new mission with other new improvements on the game).

So I kindly invite you to both BUY Fursan al-Aqsa now at 50% OFF and also to vote on my game for the Labor of Love Award.

And on the next post I will showcase a new update which is coming to Fursan al-Aqsa Remake, next month, in sha Allah (God's willing): Ahmad, the Sniper of Palestine ːsteamhappyː

All the best,
Nidal (Arabic Gigachad) Nijm, a.k.a "The most BASED game developer on Steam"!!!

Fursan al-Aqsa Update #11 - Build ID 12517155 - Oct 23, 2023 @ 8:19pm

Fursan al-Aqsa Remake Collectible Items Indicators

Summary:
This update addresses the biggest complaint of players, the lack of visual indicators for the items which need to be collected on the missions (C4 Explosives, Documents, Batteries, etc).

Just like I have done with Fursan al-Aqsa Classic, on its first release, I tried to mimic the same style of gameplay from old games, mainly the 90's (as I am an old gamer myself ːsteamhappyː). In that time there were no visual indicators, not even tutorials, many games just did throw you on the map and you should find everything by yourself.

But since I am not making a game for myself, and gaming trully changed nowadays, just like I have done in Fursan al-Aqsa Classic, I changed also Fursan al-Aqsa Remake by adding visual indicators for ALL items you need to collect on the missions. I updated the 2 Missions from the Remake, and for all other missions, I will follow this new rulling, of adding indicators for all items on the map, so no need to keep searching hours and hours for these items.

I also added a nice Super Headshots Reset Counter indicator to make things easier for you who are doing some Achievement Hunting. Now you will know the exact moment to perform the next Super Headshot.

List of Changes:
* Visual indicators for all collectible items
* Reduced opacity of these visual indicators to make the screen more clean
* Super Headshots Reset Counter

So I hope you enjoy (especially these new players who bought my game), and until the next update, The Battle of Nablus, the Lions' Den.

I will try my best to get this new mission ready before Steam Winter Sales, so this can be a reason for encouraging these 10k players who wishlisted my game to buy Fursan al-Aqsa, the most BASED game of all times.

All the best,
Nidal Nijm, a.k.a "The most BASED game developer on Steam" ːsteamhappyː

Fursan al-Aqsa Remake - Nablus Preview - The Lions' Den

[previewyoutube][/previewyoutube]



This is a Work in Progress of the next mission I am working on for the most BASED indiegame on steam, the Batle of Nablus. I just finished the external area of the map (outdoor), but I still need to add lighting inside the buildings.



There are too many buildings on which the player can enter to make the combat even more frenetic than on Jenin Mission. By the way, this is the biggest map I made for this game, bigger even than al-Aqsa map from Fursan al-Aqsa Classic.



I still need some more time to finish this mission, as I want to add a new weapon, the Sniper Rifle, so you will be able to hunt down your enemies through the map.



I hope you enjoy this and until the next update, in sha Allah (God's willing).