Apr. Devlop Note 🔧

Hello, players!
Starting in mid-March, we started working on a two-chapter project for early access, and in Stage 2-1, we produced a one-time QTE that punches cars that rush into Jin.
However, even at the actual level, there were opinions that it would be fun to crush the vehicle with a fist, and various ideas were added to create a new vehicle.
The car made like this currently has three rules.

1. The vehicle carries the enemy. During the battle, vehicles will enter the battle under certain conditions. After a designated time on a stopped vehicle, enemies pop out and track you.

2. Certain vehicles rush into the player. The Jin that touches the vehicle will die. You need to avoid the vehicle, but if you're brave, you can punch the vehicle. The vehicle that touches the fist is immediately crushed and the enemies on board are shocked and bounced off.

3. If you're good at aiming, you can shoot the driver in the vehicle. When the driver dies, the vehicle hits the wall and explodes.
* Please be advised that the above three features are still in the prototype stage, so rules may be added or removed. What do you think about this development log? Leave feedback on the discussion board! Thank you for reading this long article.