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  3. 2024.03 devlog

2024.03 devlog

Hello, Veteran agents of Kusan!

The main activities over the past two months are as follows.

- 2 Chapter boss combat
- Added ‘pt-br’ language

Please check below for more details!








[h3]2Chapter Boss Combat[/h3]

We set the keyword for the 2nd chapter boss as 'Giant Boss' and began development. During the process, we referenced the 2nd boss from Metal Slug 2, 'Aeshi-Nero'.

The gifs above showcase the patterns of the giant boss we created.

We aimed to depict Jin confronting the spatial pressure emanating from the boss's massive stature, turning it into a combat.

However, some patterns didn't quite mesh well with the game and felt overly monotonous.

So, we're redesigning the rhythm of the boss combat experience and crafting patterns with a faster tempo.




[h3]User Translation[/h3]

After the second playtest, we opened up a user participation translation sheet to seek assistance from those willing to translate.

(You can find the translation sheet on our Discord channel.)

https://discord.com/channels/945317947684032572/945552318550667264/1201424619199017030

The ‘pt-br’ shown in the image above is one of the translations we received.

We sincerely appreciate your translation support.

However, we are currently contemplating the opening of the translation sheet for chapters that have not yet been released. This is because spoilers could potentially diminish the enjoyment of the game. We would like to hear your thoughts on this matter.