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Wizordum News

Wizordum is Now Steam Deck Verified!

[p][/p][h2]🧙‍♂️ Wizordum is officially Steam Deck Verified![/h2][p][/p][p]That means whether you’re at home or on the go, you can sling spells, smash goblins, and uncover hidden treasures without compromise. Deck players now get the full chaotic retro-FPS experience, smooth controls, performance, and magic included.[/p][p][/p][p]And that’s not all…[/p][p][/p][p]On September 23rd, Wizordum expands its magical reach, launching on Nintendo Switch, PlayStation 4|5, Xbox One, Xbox Series X|S, and macOS (thanks to our magical friends at ATARI, Infogrames, and Olde Sküül).[/p][p][/p][p]The age of mages may be fading, but the battle against Chaos is just beginning. Wherever you play, Steam Deck, console, PC, or Mac... The world of Terrabruma awaits! [/p][p][/p][h2]✨ Updates & Fixes[/h2][p][/p][h3]New[/h3]
  • [p]Consumable item selection wheel: This most requested feature is now in the game! Like with the weapon selection wheel, the game pauses, and you can select or consume any items from your inventory at your own pace.[/p]
  • [p]Aim assist: If you are playing with a gamepad or need some additional help with aiming in general, you can now turn on aim assist (different levels) to hit enemies where it hurts![/p]
  • [p]Gamepad Rumble Effects: Get even more immersed with rumble effects - it's almost as if you're shooting fireballs from your own hands now! Don't like it? Turn it off![/p]
  • [p]\[Modding]: Custom Animated Decor Enrich your user adventures with animated decorations.[/p][p]
    [/p]
[p][/p][h3]Updates:[/h3]
  • [p] POV Rat mount art and animation updated[/p]
  • [p] You can now toggle between found Lore Scrolls[/p]
  • [p] Autorun key binding added to the settings (binding for the gamepad also added)[/p]
  • [p] Camera Shake settings added (strength, weapon shakes...)[/p]
  • [p] Additional window resolutions have been added to the settings[/p]
  • [p] Player and Rat Mount share the same input now so key binding settings should apply to both[/p]
  • [p] Credits added to the game menu[/p]
  • [p] Increased the "Searchable" area of the dead mages so you can loot them more easily.[/p]
  • [p] Increased mace's hit range[/p]
  • [p]\[Editor]: You can now toggle line connections visibility from the side menu[/p]
  • [p]\[Editor]: If the mod script contains errors, the editor won't allow you to load the adventure to [/p]
  • [p]\[Mod Browser]: Mod Browser got a lot of changes and fixes, which make it more user-friendly overall. - Play mods directly from the mod page - When mod features multiple levels, you can now select any unlocked level and play from there - New filter added to only show mods you're subscribed to - Report mod option - The mod page will show an error if the mod is not playable, preventing you from playing it. Prevent further mistakes. [/p]
[h3]Bug Fixes:[/h3]
  • [p] Window resolution setting not saving[/p]
  • [p] Disabled crosshair reappearing with map/lore scroll[/p]
  • [p] Dismounting a rat can push the player into the walls [/p]
  • [p] Entering a passage while mounting the rat can prevent rat riding[/p]
  • [p] Elite Ogre not sinking in water[/p]
  • [p] Sounds are playing during the loading screen [/p]
  • [p] Splash Screen size on different resolutions fixed[/p]
  • [p] Texturing errors in most of the maps, invisible pixels on weapons, pickups, objects...[/p]
  • [p] Various navigation issues in the main menu[/p]
  • [p] Dismounting a rat while in the air will glitch the animation place the player on the wrong layer[/p]
  • [p] Spell icon cooldown not resetting properly[/p]
  • [p]\[Editor]: Bog Beast enemy not appearing on the enemy list[/p]
  • [p]\[Editor]: Bug where the map list in the adventure would be erased/corrupted on load[/p]
  • [p]\[Editor]: Custom breakable objects' loot won't save/load correctly[/p]
  • [p]\[Editor]: Toggling decor visibility would toggle other objects as well (enemies, pickups...)
    [/p]
[h3]💬 Join the Community[/h3][p]Need help or want to share progress? Join the modding community on the Emberheart Games Discord and Apogee Community Discord. Follow @Apogee_Ent & @Wizordum on Twitter/X.

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🧙 Wizordum Comes To Consoles Sept 23!

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Apogee Entertainment, alongside our friends at Atari and their publishing label Infogrames, is proud to announce that Wizordum will unleash its spell-slinging retro FPS action on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S on September 23, 2025![/p][p][/p][p][/p][p]Currently conjuring chaos on PC via Steam and GOG, Wizordum is a fantasy-infused love letter to the golden age of 90s shooters. Step into the robes of a powerful Mage, wielding wands, maces, and spells to battle goblins, skeletons, and sinister spirits across the mystical realm of Terrabruma.[/p][p][/p][p]🗝️ Secrets around every corner[/p][p]⚔️ Classic FPS combat with a magical twist[/p][p]🔥 Fireballs, lightning, ice, and more spell combos[/p][p]🧩 Puzzles, traps, and hidden secrets to uncover[/p][p][/p][p][/p][p]And with our new publishing partnership with Atari & Infogrames, this is just the beginning...[/p][p]More Apogee titles will be making their way to consoles soon.[/p][p][/p][hr][/hr][p][/p][h2]Your Chance to BECOME IMMORTAL![/h2][p][/p][p][/p][h3]The Wizordum Map Jam is live![/h3][p]Create your own level in the built-in Level Editor for a chance to be featured in a future release, yes, even on console versions of Wizordum.[/p][p][/p][p]Whether you craft labyrinths of doom, cunning trap chambers, or fast-paced arenas, your creation could become part of Wizordum history.[/p][p][/p][h3]Submission Rules:[/h3]
  • [p]Maps must be made in Wizordum’s Level Editor[/p]
  • [p]Only native Wizordum assets (no 3rd-party mods)[/p]
  • [p]Submissions must be original, no outside IP[/p]
  • [p]Already made a magical map? You can submit that too![/p]
[p][/p][h3]How to Enter:[/h3]
  1. [p]Create your map in Wizordum.[/p]
  2. [p]Upload it & complete the official entry form.[/p]
  3. [p]Sign the release so we can feature your map on all platforms.[/p]
[p][/p][h3]🕛 Deadline: August 26, 2025 @ 11:59 PM PT[/h3][p][/p][p][/p][p][/p][p][/p][hr][/hr][p][/p][p]💬 Join the Community[/p][p]Need help or want to share progress? Join the modding community on the Emberheart Games Discord and Apogee Community Discord.[/p][p]Follow @Apogee_Ent & @Wizordum on Twitter/X.

Wizordum is 20% off on Steam right now.[/p][p]Grab it before the spell wears off! Now go forth, adventurer... May your corridors echo with chaos.

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Become Immortalized | Wizordum Map Jam

[h2][/h2][previewyoutube][/previewyoutube][h2]
Wizards, it’s time to forge your legacy![/h2][p]The realm of Wizordum needs new trials, new dangers… and only you can create them. We’re calling on secret hunters, trap setters, and master spell slingers to craft original maps using Wizordum’s built-in Level Editor for a chance to be featured in a special upcoming release.[/p][p]Whether you conjure sprawling labyrinths, fiendish puzzles, or frantic combat arenas, this is your moment to shape the chaos.
[/p][h3]Submission Rules:[/h3]
  • [p]All maps must be made in Wizordum’s Level Editor.[/p]
  • [p]Only native Wizordum assets are allowed (no third-party content or mod scripting).[/p]
  • [p]Submissions must be original and free of outside IP.[/p]
  • [p]Made a level previously that's magical? You can submit that too![/p]
[h3]
How to Enter:[/h3]
  • [p]Create and upload your masterpiece in Wizordum.[/p]
  • [p]Submit it via our official form.[/p]
  • [p]Sign the release agreement so we can include your map in future releases across all platforms.
    [/p]
[h3]Deadline: August 26, 2025 @ 11:59 PM PT
[/h3][p]If your map is chosen, your work will stand alongside the best in the realm and be played by adventurers everywhere.
[/p][h3]Submit Your Map Here

💬 Join the Modding Community[/h3][p]Need help or want to share your progress? Join the small but active modding community on the Emberheart Games Discord.
[/p][p]Now go forth, creator… and may your corridors echo with chaos![/p][p]Follow @Apogee_Ent & @Wizordum on Twitter/X.
[/p][p]Wizordum is 20% off on Steam right now, grab it before the spell wears off!

[dynamiclink][/dynamiclink][/p]

Wizordum Map Jam | Become Immortalized

[p][/p][previewyoutube][/previewyoutube][p]🪄 Wizards, it’s time to forge your legacy![/p][p][/p][p]The realm of Wizordum needs new trials, new dangers… and only you can create them. We’re calling on secret hunters, trap setters, and master spell slingers to craft original maps using Wizordum’s built-in Level Editor for a chance to be featured in a special upcoming release.[/p][p][/p][p]Whether you conjure sprawling labyrinths, fiendish puzzles, or frantic combat arenas, this is your moment to shape the chaos.[/p][p][/p][h3]Submission Rules:[/h3]
  • [p]All maps must be made in Wizordum’s Level Editor.[/p]
  • [p]Only native Wizordum assets are allowed (no third-party content).[/p]
  • [p]Submissions must be original and free of outside IP.[/p]
  • [p]Made a level previously that's magical? You can submit that too![/p]
[p][/p][h3][/h3][h3]How to Enter:[/h3]
  1. [p]Create your masterpiece in Wizordum.[/p]
  2. [p]Upload your level & submit the official entry form.[/p]
  3. [p]Sign the release agreement so we can include your map in future releases across all platforms.[/p]
[p][/p][p]Deadline: August 26, 2025 @ 11:59 PM PT[/p][p][/p][p]🔥 If your map is chosen, your work will stand alongside the best in the realm and be played by adventurers everywhere.[/p][p][/p][p]📜 Submit Your Map Here: Submit Your Map!

[/p][p]💬 Join the Modding Community[/p][p]Need help or want to share your progress? Join the small but active modding community on the Emberheart Games Discord.[/p][p]Now go forth, creator… and may your corridors echo with chaos!

Follow @Apogee_Ent & @Wizordum on Twitter/X.[/p][p]Wizordum is 20% off on Steam right now, grab it before the spell wears off![/p][p] [dynamiclink][/dynamiclink][/p]

Wizordum Mapping Jam #3 has ended

[p]The Hollow Sanctum Mapping Event is officially over! This time, we got 8 wonderfully crafted adventures that offer hours of fun, action and exploration. Shrines, puzzles, hateforges, pigs, yetis, quests, time travel, you name it. You don't want to miss these! All of the creators did a tremendous job.[/p][p][/p][p]Take a moment to watch a quick preview of all the entries:[/p][previewyoutube][/previewyoutube][p]In the first two mapping events, we didn't pick the "best of" of the map entries because originally, we didn't want this to be a competitive thing. With this map jam, I decided to change this and how sorry I am because there so many great entries that it's hard to pick just one.[/p][p][/p][p]The best entry was picked based on how good it matches the theme, how many mapping challenge checkboxes were ticked and on overall look and gameplay feel of the map.[/p][p][/p][p]While some exceeded in visual and technical form, others matched the jam theme much better. It was a very hard decision... [/p][p][/p][h2]Best of the "Hollow Sanctum" map jam[/h2][p][/p][p]Sanctum to Grave by Phade[/p][p][/p][p]Congratulations Phade![/p][p][/p][p]With that being said, I could easily point at other entries that deserve to share the "best of" spot but we can only have one per map jam. Make sure you play all the entries because each one of them is special and clearly a labor of passion![/p][p][/p][h3]All entries[/h3]
  • [p]Sanctum to Grave by Phade[/p]
  • [p]A Song of Hate And Chill by Killmonster[/p]
  • [p]StormHaven by TookYoCookies[/p]
  • [p]Shattered Shrine by Smellbow[/p]
  • [p]Blood Ritual by Vortale[/p]
  • [p]To Hell and Back by Blood'n'Brain[/p]
  • [p]Infernal Sanctum by HouseQuake[/p]
  • [p]Echos of Yestermorrow by Blodyavenger[/p]
[p][/p][p]Thank you all for participating and hopefully see you in the next map jam! ːcupupː[/p]