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Trinity Archetype News

Devlog #1 - Tutorial rework, Conversations and Art Updates

Hello everyone!

We wanted to make sure you know what's been happening with Trinity Archetype so from now on we'll do a devlog showing some of the updates from the previous month!

We have been in a couple festivals this year including the Endless Replayability 2024, since then we have gotten a lot of feedback (THANK YOU!) and we have made some changes to improve the game.

[h2]Overwhelming Tutorials[/h2]
This was the main complain we had during our tests, game has too many mechanics thrown at you at the same time, this can be overwhelming for most people so we toned it down a little, improved the flow of the tutorial battle and broke it down in different turns.



[h2]Conversations[/h2]
We also implemented a dialogue system to give more life to our characters adding banter and more "soul" in general. We have been wanting to have in-battle events where you can get extra context and lore for a while so we are excited it's happening!



[h2]On Art department[/h2]
We have been working on a new area with new enemies, for now we'll show a sneak peak! We have also been updating the skill icons to replace the generic ones we had, these new icons are fully customized and have a better idea on what the skill really does!



Finally, let us introduce a new monster from the new desert area, Catic is a versatile enemy that changes it's behavior depending on which flower they sprout!



Thanks for reading and stay in touch on Discord!

Endless Replayability Fest and New Demo!

Hi folks! We are happy to announce that we are be participating in the Steam Endless Replayability Fest starting today May 13th and ending on the 20th.

For this event we have released a new Demo for Trinity Archetype. You will able to experience a deep turn-based battle system and the general roguelite gameloop with great replayability, unique skills, strong enemies and crazy skill combinations wait for you.

The game is still work-in-progress, so from this point on, we are planning on leaving this Demo up after the event ends, while also continue to periodically update it. Our goal is to hear your thoughts on the game so we can keep improving it based on that.

Hope you enjoy the demo and we get to hear from you! Reach us on the forums or on our Discord

Join the upcoming playtest sessions!

The past Steam Next Fest left us with lots of feedback and improvements to do, we are very excited of the upcoming changes and we want to hear from you!

Playtest sessions will soon be open so take the opportunity to request access and join the community to help out game grow and get better.

In order to join the next session go to Trinity Archetype's store page, scroll to the "Join the Trinity Archetype Playtest" and click on the Request button.

Quite easy! See you soon.



https://store.steampowered.com/app/1716760/Trinity_Archetype/

Smashed some bugs so come watch and play our demo!

Hello everybody, we will be streaming the demo tomorrow at 6pm EST. Join us trying the demo yourself and watch others try to clear it as well!

The first victim will be Ic0n, bringing his RPG knowledge and skills to conquer any challenges ahead. Followed by our devs, will they be able to beat King Goblino? Find out tomorrow!

Wishlist and follow so you don't miss it.

https://store.steampowered.com/app/1716760/Trinity_Archetype/

Come watch and play our demo!

Hello all, we will be streaming the demo this Saturday 2nd at 3pm EST. Join us trying the demo yourself and watch others try to clear it as well!

The first victim will be Ic0n, bringing his RPG knowledge and skills to conquer any challenges ahead. Will he able to beat the despicable King Goblino? Find out this Saturday 2nd at 3pm EST.

Wishlist and follow so you don't miss it.

https://store.steampowered.com/app/1716760/Trinity_Archetype/